The Daily Click ::. Downloads ::. Arcade ::. Spazor

Author: Peda Kimball-Evans Submitted: 17th April, 2005 Favourites:0
Genre: Arcade Downloads: 39

Edited By Peda Kimball-Evans on 4/17/2005

This is the game I accidentally linked to when I put up the McDonald's Maker, but don't worry, this one is right, so if you tried downloading McD's Maker and played this game instead, you can put comments here. and I apologise for using Freewebs, they recently deleted my old account that I still use, so I'm leaving them.

Space based game with different game styles and unlockable minigames. this was made on KnP to test different gaming possibilities such as easy and hard modes, Colony and random placement things (which were then used in 'Shogun Dynasty')

Not much TGF tweaking has been done to this one, but it's still good. Keep playing for more unlockables.

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Posted by grandpa 17th April, 2005

Posted by Coop 17th April, 2005

You say that when theres 0 downloads
Posted by DaVince 17th April, 2005

What kind of slow server do you have? Oh wait, it's freewebs. :(
Posted by DaVince 17th April, 2005

6 MB on a random host against 1.3 MB on Freewebs: The random host was done downloading waaaaaaaay faster.
Posted by DaVince 17th April, 2005

No, sorry dude, but this just sucked. I don't have the time to point you what wasn't good about the game, I'll post something later.
Posted by Silveraura 18th April, 2005

Well you sure had enough time to tell him it sucked. Personally, I feel that if you cant say why it sucked, regardless if time restrictions or not, dont say it at all. Personally, there isnt much to say about your games either, but I wont go there, you get the point.
Posted by vortex2 20th April, 2005

Some things: 1) You should be able to save your progress (things you unlock should stay unlocked next time you run the game) 2) The ammo recharge thing adds nothing at all and is just annoying, I recommend removing it. 3) The lib graphics make the game look very unprofessional, consider replacing them. 4) Try not to use gradients, a simple starfield might look better. 5) I am no fan at all of the menus, the presentation appears sloppy. I recommend using a more conventional menu (think kind of the old doomish would be nice, you could have rotating ships instead of skulls).. 6) Perhaps you should try using different kinds of ships instead of just using different sizes... 7) It is weird how you do a level and then you have to go back to the menu and go to the next level, perhaps you should have stages per each section (more then one level per area or whatever)..





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