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Advanced isometric engine, demo and tutorial
Author: RedHades Submitted: 1st December, 2006 Favourites:1
Genre: Engine Downloads: 1021
Rated:


Edited By RedHades on 2/6/2010

This is the first version of my isometric engine that features:
- Free movements and ultra-precise collisions.
- Real 3D environment, with conversion to 2D coordinates.
- An efficient layer sorting process for objects moving under, over and behind other objects.
- Support for grouped objects and multiple object instances.
- Moving objects of variable sizes.

This is a demo and a tutorial, so it has a lot of comments in the code.
And I also made a large document that explains all the tricks and theories used in the engine. It explains everything you need to know to exploit the engine and expand from it.

But it’s still aimed at experienced MMF users.
So you will need to good knowledge of all these things if you want to understand how the engine works:
- Working with loops, nested loop and loop index.
- Working with arrays, 3D array coordinates and their relation with array index.
- Working with the extensions used; Isometric Grid 2 and Layer Object.
- Understanding how MMF selects object instances with conditions.
- Understanding special functions like abs(), int(), min(), max() and mod.
- Basic 3D math for volumes, distances and coordinates.

The demo show small rooms without scrolling, but it can still support large environments.
You can get the needed extension with the MMF bonus packs.

* MMF2 only, sorry

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http://dl.dropbox.com/u/4510070/MMF/RedhadesIsometricEngineV1.zip (512 kkb )



Posted by Torava 2nd December, 2006

Wow, this is very useful engine! Thumbs Up
 
Posted by Hempuli 2nd December, 2006

hmh? Where's the engine?
 
Posted by Retired Kliker Lazarus 2nd December, 2006

Very good.
 
Posted by Peblo 3rd December, 2006

Nice, I haven't looked at the code yet, but it runs pretty nicely, though the second example ran slow on my machine. More comments later after I've actually seen the code.
 
Posted by RedHades 3rd December, 2006

Yeah peblo, that's what I mostly want to hear; optimisation ideas. Let me know if you got some.
 
Posted by Zethell 7th December, 2006

lol Hempuli.. i would say THIS is the engine.
 
Posted by Hempuli 11th December, 2006

When i downloaded it, there were no playable files ;I
 
Posted by DaVince 12th December, 2006

Empty cache and redownload, fool.
 

 



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