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[MMF2] Starfighter
Author: clement Submitted: 10th May, 2008 Favourites:0
Genre: Demo Downloads: 277
157th Place     (3.85 / 5)

Edited By clement on 7/29/2009

Edited By clement on 7/29/2009

Hello everyone!

Today I present you Starfighter.

This game is a game / technical demo that showcases the effects of light and particles. The gameplay is not very thorough, we must keep in mind that this is only a technical demonstration of possibilities engine HWA Multimedia Fusion 2.

This game will be presented in open source as soon as I finished putting the code to own and commented.


You must prevent small droides reaching the small sphere so that they did not pass his energy.


-- Click left to draw with turrets
-- Right click to get the laser

Minimum System Requirements:

-- Processor 1GHz
-- 256MB RAM
-- Graphics card compatible DirectX 9.0c

I have already tested on a 7800GS, not a single FPS minus, and a 9200 (antique card) that runs between 50 and 20 the worst image. So it is playable on cards that can not even run a fame purchased in stores that are under 3 years.

Good Game

Review This Download (2.88 mkb )

Posted by Zoglu 10th May, 2008
Rated :

Now, if a good game could use such graphics and effects...
Posted by Assault Andy 10th May, 2008
Rated :

I get 12 FPS with:
1.8 Ghz
16 MB Onboard Graphics card.

But it looks beautiful
Posted by ..:.Phox.:.. 10th May, 2008
Rated :

Posted by Neuro 10th May, 2008

Runs perfectly! (Athlon 64 X2 4000+, 1gb cheapo ram, 7900gs)

Looks amazing! Also reminds me of that scene in the last Matrix film (revolutions?), it looks cool if you let those things swarm the planet!

I hope to see some awesome looking click games once people get the hang of all this flashy stuff. As long as people use them right, and not just for the sake of having flashy graphics.
Posted by Codemonkey 10th May, 2008

very, very nice effects!
Posted by danjo 10th May, 2008

runs exact on 60fps for me. amd4600, 4gbram + 8800gt512
Posted by Silveraura 11th May, 2008
Rated :

Not bad. Arcane Tale is using a lot of tech-demo styled special effects based entirely on HWA too. It's nice to see these games embracing 60fps to nicely. I can't be to immensely impressed over just some fancy addition shaders though, what I'm more impressed about, is how the graphics blend in with the shaders.

This is much less a tech demo of what MMF can do, but more so what you're graphical style can do in combination with MMF2.
Posted by Torava 11th May, 2008
Rated :

Very nice effects. It runs perfectly on my computer. (Sempron 1.4 GHz, 7600 GS, 1GB RAM) FPS is 75. I'm really surprised that FPS is so high.
Comment edited by Torava on 5/11/2008
Posted by ..:.Phox.:.. 11th May, 2008
Rated :


Posted by Simon Colmer 11th May, 2008
Rated :

Wow, that has got some AWESOME effects in - makes you think what can be made in MMF
(would love to see the source to this!)
Posted by Sphax 11th May, 2008
Rated :

Yeah Clément! Nice to see you finally post yourself your own technical demonstration after Ghost Hunter.

Starfighter is far better and is very graphically impressive.
Posted by Tropik 11th May, 2008
Rated :

Nice effects and graphic. Good work man.
Posted by clement 11th May, 2008

Thx to all !
And Sphax : Yes, but I'm still learning the English ^^
Posted by Hill Gigas 11th May, 2008
Rated :

It's well made, but even a demo should probably have a bit more to do in it.
Posted by GameFun4U 11th May, 2008
Rated :

It's well made, but I'm having a huge headache after playing it. The overdone brightness and some of the color combinations hurt my eyes (badly) and then it turns into a headache
Posted by danjo 11th May, 2008

GO SEE A DOCTOR benjamin!
Posted by steve 12th May, 2008
Rated :

The colour combinations were fine and the demo did not give me a headache.

It's a very nice HWA demo. I can't believe you gave it 1 star. Weird.
Posted by Guru Rinpoche 13th May, 2008
Rated :

Nice, but I think technical demos/showcases should be open source...otherwise, it's not particularly useful. Still neat to look at though.
Posted by clement 14th May, 2008

"This game will be presented in open source as soon as I finished putting the code to own and commented"

Read all the text





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