The Daily Click ::. Downloads ::. Platformer ::. Impossible
 

Impossible
Author: Perfeks Submitted: 24th July, 2008 Favourites:0
Genre: Platformer Downloads: 211
Rated:


Edited By Sidney B. on 7/24/2008

This is a VERY hard and very small game made with TGF. You are a little blue character and you must go out from a strange place.

You don't know why you are here, but you know you have to go out from here. To do that, you'll must attain one of both doors by using keys and avoiding traps and enemies.

Enjoy and don't be angry with me if you can't finish it

Excuse me if I made errors of languages here or in the game. I'm learning english and german, thank you^^

Review This Download



  


http://www.mediafire.com/?zszknnaooin (367.2 kkb )



Posted by Assault Andy 24th July, 2008

Screenshots do not work, can you please fix them before we accept this? Can you please also remove the line break? Thank you
 
Posted by Perfeks 24th July, 2008

That's done^^
 
Posted by OMC 25th July, 2008
Rated :

Neat graphics, but I honestly didn't understand what I was supposed to do. O_o I tacked an extra star on the rating because I think it would be a little more fun if I just could figure out where to go. That is, if you can even go anywhere... You named it aptly.
 
Posted by Zezard 25th July, 2008
Rated :

The traps and puzzles are actually pretty clever and adequately difficult. What really makes the game hard is the poor custom movment. The jumps feel terribly unpredictable in their y-speed and the fan would blow you through the roof. The fan, btw, didn't kill me, which I found pretty strange...

I didn't bother to look more than once for the secret exit, though I guess it might have something with the switch sequence on the machine to do?

Neat little game, though the tiny resolution and the bad movment were a bit irritating.
 
Posted by Perfeks 26th July, 2008

Yes, the custom movement is quite strange but i thought it was better than the tgf default movement. You can jump at different height, this is the most important^^.

The fan can't blow you through the roof 'cause there is a kind of wire netting in the chimney (yes that's strange). And, yes I should have made that it can kill you :/

The secret exit is nothing about the switch sequence on the machine.
 
Posted by Codemonkey 26th July, 2008
Rated :

Personally I liked it! The graphics were good, the movement was solid. It was a good game. Maybe needs to be a little more possible.
 
Posted by Hempuli 26th July, 2008

You could maybe port it to MMF and use Platform Movement Object. I don't give my rating, because the game was overall quite funny but the movement spoiled it quite a lot.
 
Posted by Toadsanime 26th July, 2008

I looked the screenshot and love the graphical style. I'll definitely give this one a shot.
 
Posted by Zezard 26th July, 2008
Rated :

"The fan can't blow you through the roof 'cause there is a kind of wire netting in the chimney (yes that's strange)."

Oh, that's not what I meant. The player sprite rises through other platforms, which give the spikes to the right a meaning, which is "good" but on the downside it looks glitchy. I won't suggest any solutions to this as I doubt that you plan to fix it?

Your custom platform movment is much better overall, but the gravity aspect of it is not.

I liked the game, but it was much too short and small to get many stars from me.
 
Posted by realvictory 26th July, 2008

Either you need to make it clearer what to do, or make it more forgiving if you make a mistake. Only a bit, though, because being hard does make it fun - but not if you feel like when you get killed it's not your fault.
 
Posted by s-m-r 28th July, 2008
Rated :

Whew...I finished it earlier this evening, and felt it was quite the gauntlet. Personally, I had no trouble adjusting to the movement engine included, however the small size of the screen resulted in lots of 'jerky' visuals and made it seem hard to control. Believe it or not, I think the game would be easier to control if the main character were even smaller--though that's most likely impossible to do and still keep the fluid animations.

I did notice one little glitch with the movement. At times, if the main character rubs up against the edge of a ledge, inactive trap (I'm thinking of the piledrivers you have to turn off with the three switches), or other brick-like objects, your character more slowly floats down from their height. This happens rarely, but if you're persistent in attempting the game several times in a row, doubtless you'll see it happen more than once.

And I have no intention of going back to seek that 'secret exit.' It must have something to do with that dead-end passageway...but to be honest I don't think the replay value is very high on this one once you finally beat it. There's no real payoff expected other than "Whew...I made it out of that one."

I really like your animations, by the way. The unlocking door looks fantastic. The main character is also very well-done.
 
Posted by Perfeks 28th July, 2008

Thank you s-m-r and congratulations

"I did notice one little glitch with the movement.[...]"

Yes, I noticed this bug too. I tried a lot of things to correct it, but I never found a solution. This is really strange and I don't know why it happends.

"Believe it or not, I think the game would be easier to control if the main character were even smaller--though that's most likely impossible to do and still keep the fluid animations."

What about making it bigger? I'll maybe make another platformer with several levels and easier, and I'm going to use this movement engine, but as i can see on the whole I'll have to make it better :/
 
Posted by OMC 28th July, 2008
Rated :

You're in luck! I lost the original file so I'm going to have to download it again. Image

Darn. Still can't figure out what to do.
Comment edited by Le Crouton Belchiere (OldManClayton) on 7/28/2008
 
Posted by Perfeks 28th July, 2008

Impossible is possible!
Here is finally the solution on a picture:
http://img367.imageshack.us/img367/485/possiblenq4.png
Comment edited by Sidney B. on 7/29/2008
 
Posted by Marko 29th July, 2008

Cannot play this on my laptop - gutted!
 
Posted by Codemonkey 30th July, 2008
Rated :

It's a good start, I'd like to see some more games you make!
 
Posted by OMC 31st July, 2008
Rated :

You should call it, "Baka na!"
 
Posted by Jon C-B 8th August, 2008
Rated :

Frustaring but Addicting
 

 



Author

Favourite



Advertisement

Worth A Click