Wargame Beta 0.7
Submitted:|| 7th July, 2009
Edited By Mxthe on 7/8/2009
Edited By Mxthe on 7/7/2009
Edited By Mxthe on 7/7/2009
Wargame is my first project, I started making it on June 07 2009.
This is the first BETA release for the game, which means it might have some glitches or crashes, you have been warned !
The game features (for now)
Profile management, which means you can create as many profiles as you want, and all the player's data will be saved in a file with the profile name, you can create, edit or delete any profile, but when you do, all the data saved within this profile gets deleted...
When you play, the profile name displays above the player, because sometimes the battlefield becomes just too much messy, and it gets difficult to see where the player is.
You can customize your profile's color, as well as specific options per profile (Full screen, reflections, difficulty, violence amount, etc...)
7 weapons :
Machete (for melee)
As well as 3 explosives
As well as 6 Outfits :
1 = Army Of Two Mask = Regenerate health 1 point per 4 seconds when health above half, and 3 per second when health is low.
2 = Jason Mask = Kills with machete in one blow, enables cutting in half and gives health to the player on each machete kill.
3 = Bandanna = Gives Unlimited Ammo
4 = Ninja Mask = Bounces bullets when hitting them with machete, increases player speed and jump strength.
5 = Neo Sun Glasses = Slows down Enemy bullets, and make that when a player bullet hits an enemy bullet, it destroys it.
6 = Optical Camo = Enemies Cannot see the player, unless player touches them, or player fires a weapon without silencer.
To earn the Outfits you have to earn certain achievements which you get survey in the options menu, as well as a detailed score( frag per weapon, in deathmatch or campaign, etc...)
There are 3 weapons improvements to unlock thanks to achievements :
Explosive shells for Shotgun
Rocket Tracking for RPG (rocket follows the mouse pointer)
And Bullet Tracking for Sniper (the camera follows the bullet, and you can move it with the controls)
The player can put silencers to pistols, dual pistols and SMG.
The deathmatch features 3 maps :
The Hills, the Docks and the Bridge.
The round lasts 5 : 30, to make points you either capture 2 areas, or the enemy flag, If you manage to capture the 2 areas AND the enemy flag before enemies manage to recapture an area, you will win the round by default.
If the timer reaches 0 and both areas are captured by the enemy, you lose the round, if they are captured by you, you win the round, and if one if captured by you and one by the enemy, an overtime is triggered, and the next side who captures an area wins the round.
In the deathmatch maps, you can ask for Supplies, which will drop a crate with ammo and health.
You can request Air Support, which will send a plane which will drop missiles AFTER the area you clicked in, so don't keep walking after you call for a plane...
You can also request Ground Support, which will send a truck to the player's position, and when the player, or any ally dies, instead of spawning back in allies base, they will spawn in the truck, until it is destroyed.
But be careful !
Enemies can call trucks and planes ! If they do, destroy them as fast as you can, or else you will be bombed, or killed by enemy reinforcements !
To do that, nothing better than the RPG !
Review This Download
http://www.filefront.com/13985989/Wargame_Setup.sfx.exe (46.4 mkb )
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