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Generate Maps from Image Files
Author: Mr. Hexagon Submitted: 16th August, 2011 Favourites:0
Genre: Tutorial Downloads: 261

This is intended for people who are already familiar with the basics of custom maps in MMF.
It is a method of generating maps without the use of an array.
Instead of arrays, the map information is stored in an image file.
The map is called upon at the beginning of the level and all evidence of the extrapolation is destroyed.

See complementary article here:

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Posted by Jenswa 21st August, 2011

Sounds like a nice example, but will it also work with tiles?
Posted by Mr. Hexagon 21st August, 2011

It will definitely work with tiles Jenswa. Take a peek at jthongbai's awesome article ( ) for getting tile info from tilesets.
Comment edited by Mr. Hexagon on 8/21/2011
Posted by Chris Burrows 8th September, 2011
Rated :

This is very useful. Great job!





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