I use Cakewalk to modify MIDI's so that they fit in my games etc, and occasionally I make my own MIDI's, althoguh they are crap. ButThere's this one thing thatreally makes all this "eork" go for nothing. When I've saved the .mid files and try to use them in TGF they won't play. The games itself continues as nothing has happened, but the MIDI's won't play.
Are you sure the midi files arent currupt? Because maybe when Cakewalk exports the music into midi files, it may not do it right because of a few different reasions (sound card, program bugs, computer resources) & TGF might not be able to read them currectly.
Can the DMC2 object play MIDIs? Maybe there's a channel limitation in TGF, you might be using too many. I dunno properly cos I use MMF, I'm just listing ideas off the top of my head.
Really? I used Cakewalk Home Studio 9 to make one midi file (just two channels, both playing the same tune with different instruments) for Mario's Adventure (Schnauser's boss theme, if you're curious), and it worked fine.
"Omg. Where did they get the idea to not use army guys? Are they taking drugs?" --Tim Schafer on originality in videogames
Well I never used CatWalk so I wouldnt know. The only music editor/composer I've used was FruityLoops. I think DMC can play Midi, but I only use it to play MP3's, you should give it a try.