Is it possible to have 3D Sprite Movement? Lets say you have a front/top down perspective of the object. and you want to move around 2D(Zelda) style. Can you have the sprite turn the direction that you are moving, still keeping the front/top down perspective? Or does MMF not support this cool feature! Hope I'm not confusing!
Probably this is not what you mean but I give it a go:
You want MMF to automatically create the missing animation frames between the 2 or 3 perspectives? For that I think you can use the openGL object, but i'm not even sure how that works.
I think I understand you, but I don't know how it could be implemented in any graphics package at all - how is the computer to know what the back of your character would look like from just a 2D representation of the front?
No, better yet, learn Blitz3D & Get Blitz3D. Better then Jamagic by a long shot from what I hear, but I never had experence with Jamagic full blown, trail ran out & I dont feel like buying something people say really isnt werth buying at all. Expecially when MMF3D in development, but still, Blitz3D isnt hard to learn, heck, if I can learn it, anyone can.