Hey, just an interesting question I was thinking of, that might have been answered many times, but I just wanted to see what people would say for myself.
We are all 100% aware of the many people who complain about MMF's interface, regardless to its power, & we who actually deal with it, are those who actually know that the complex interface actually know that its 20x easyer then learning complex code, I mean all your doing here is getting used to an interface & your all set.
Here is my simple question though, if TGF did NOT come first, & MMF did, would we all still think TGF is better? Regardless to the fact that its nothing but a down grade to TGF. Now remember, if MMF came first, the interface would be easyer for us, because we would NOT be compairing it to a lower level program with a better interface, no, we would actually be compairing it to nothing but the complexity of code. So seeing as how easy MMF really is compaired to code, if TGF came after MMF, would the majority of us still say that TGF itself was better regardless to the fact that its alot less powerful?
If TGF came later, Clickteam probably was taken over by a bunch if baboons. MMF has a lot more power, so you can't really make the comparison.
Although, I still think TGF has a better interface. It was much easier and faster. MMF has a like, a 50 buttons, and I only use about 10 of them frequently. Also, you can't change the properties and qualifiers of objects at the same time in MMF, while it was possible in TGF. Although MMF exceeds TGF in power, making games in TGF is faster.
Probably. People who whine seem simply not to use MMF enough. It has a lot of advantages and it takes like twenty minutes to get used to the interface. If I had to deal with a trickier interface in exchange for being able to make better games, I don't see the fucking boggle.
They dont want to code, regardless to the fact that its extremly powerful, they dont want to use MMF, again, regardless to its power, so they stay curlled up around TGF because they like the ease, regardless if its about maybe only 40% as powerful as MMF, if that!
I had to use TGF today to debug a friend's game, and it's even more horrible than I remembered. Worse of all, it's unstable as hell, it crashed three times while I was doing simple things such as editing events.
EDIT: There's more. On trying to import a rendered animation from 3D Studio, after rendering it as the obsolete FLI format, I've hit a shit thing where if I want to have a transparent background and keep the frame size (for hotspot purposes) I have to remove the background pixels by hand from every frame. Plus I have to place the hotspot on every fram by hand rather than ALT+Clicking. Also, it doesn't seem to support simple things we take for granted, such as Select All (Alt+A) and mouse wheel scrolling in the event editor, etc, plus every time you undo, you lose your fucking place in the picture editor.
Goddamn, how do people use this program? How did I ever use this program to make full programs? No wonder I had to restart the (originally coded in TGF) Zombies Now engine from scratch in MMF.