the first enemy (and only enemy, for that matter.) is something I call a "Wheel GT". if the body of the GT is destroyed, then the turret remains and bounces like a nut until destroyed. I want to make multiple of this enemy throughout the level. (of course, I want to be able to change the path movement of this enemy.) the problem is, If I want multiple bouncing turrets, do I create a new game, and copy the objects and edit there names? Is their an easier way?