I'm using the grid object for movement of sprites in an x-com stlye game, the first character moves fine but when i change to the second character he won't go anywhere.
can anyone tell me if there is an easy way to make a 2nd sprite use the same movement instructions as another but at a different time of course.
ATM i'm using a counter to tell MMF which sprite is selected and to move the active objects used for the movement to either sprite 1 or sprite 2.
I'm also de-activating the movement group when the first sprite reaches the end of its path then re-activating it when the 2nd sprite is selected.
I guess all i want to know is if there is an easy way code MMF to have a team using the same movement instructions.
Plz help, this assignment is due in on 18th and its taking over my life
Try this:
Right click your sprites, go qualifier, give them all the same one. Give the movement events to the qualifier icon. Use a counter for which sprite to control, and change their flag on if its their turn, and check for the flags value in the movement events.