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LilSpriteX



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  08/05/2003
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17th March, 2005 at 13:21:56 -

I'm making a Metroidvania style game, and my character can change into four different forms. I have all the abilities figured out but one. Every form has an ability that assists in puzzles. I have a nature form that creates blocks, and a machine form that uses a robot assistant you can control. The last form is supposed to be based off time. So far, I've thought of letting him stop time, but figured that would be a bit too cheap (this guy is hard! I guess I'll just freeze him). Another idea is a teleport skill, where you set down a marker and can return to it. Lastly, I thought of a skill that resets everything in the room except for things you introduced into it.

Anyone have any ideas (or think one of the above is good)?

 
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axel

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  05/02/2005
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17th March, 2005 at 13:56:43 -

well, there are many possibilities, you can have a special movement system like samus aran-morph ball in metroid. or maybe a propeller that can be used to push out-of-reach objects, or fly with, maybe both. Then you could have a magnet beam or something that can attract certain objects to you, like a + beam and then a - beam that pushes objects away from you. Or perhaps a hookshot thingy or ninja rope. Or the ability to shrink to get through tight areas. Or a cloaking device. Or rocket boots, or a teleportation device...There are thousands of possibilities, just use your head

 
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