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Heart Break Kid



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  13/05/2003
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22nd April, 2005 at 09:52:39 -

:S:S:S:S
strange things are happening ...... i'am keeping objects in TGF level editor and when i run that level all of them disappeared ... i checked and there were no commands for destroying them..

 
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Hayo

Stone Goose

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22nd April, 2005 at 09:55:38 -

Do you have alot of objects in the level? It might be the object limit.

some guys will prolly tell you to buy mmf very soon.

 
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axel

Crazy?

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  05/02/2005
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22nd April, 2005 at 09:56:03 -

too many objects? TGF has a 256 (260 for AndyUK ) object limit...

 
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Heart Break Kid



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22nd April, 2005 at 10:08:57 -

yup .... there are two many objects there in the level

 
(\__/)
(='.'=This is Bunny. Copy and paste Bunny into ur
(")_(")signature to help him gain world domination.

Klik with the kid!

colej_uk



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  15/05/2002
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22nd April, 2005 at 10:36:06 -

I've had this problem before even when there are less than 262 active objects placed in the level editor (but still quite a few). If there is less than 262 objects then you can get around the problem by creating the objects on a 'start of level' event.

 
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ChrisB

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  16/08/2002
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22nd April, 2005 at 13:29:09 -

I think you should buy MMF.

 
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axel

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23rd April, 2005 at 04:10:16 -

check that you haven't got an object being created all the time, like:

always
-create object (fire) at torch

and make sure all innessecary objects are destroyed after use.

 
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Knudde (Shab)

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  31/01/2003
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23rd April, 2005 at 10:20:30 -

or you can have a counter and set it to "total number of objects"

 
Craps, I'm an old man!
   

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