Posted By
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Message
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Heart Break Kid
Registered 13/05/2003
Points 1754
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22nd April, 2005 at 09:52:39 -
:S:S:S:S
strange things are happening ...... i'am keeping objects in TGF level editor and when i run that level all of them disappeared ... i checked and there were no commands for destroying them..
(\__/)
(='.'=This is Bunny. Copy and paste Bunny into ur
(")_(")signature to help him gain world domination.
Klik with the kid!
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Hayo Stone Goose
Registered 15/08/2002
Points 6949
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22nd April, 2005 at 09:55:38 -
Do you have alot of objects in the level? It might be the object limit.
some guys will prolly tell you to buy mmf very soon.
www.hayovanreek.nl
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axel Crazy?
Registered 05/02/2005
Points 4766
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22nd April, 2005 at 09:56:03 -
too many objects? TGF has a 256 (260 for AndyUK ) object limit...
n/a
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Heart Break Kid
Registered 13/05/2003
Points 1754
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22nd April, 2005 at 10:08:57 -
yup .... there are two many objects there in the level
(\__/)
(='.'=This is Bunny. Copy and paste Bunny into ur
(")_(")signature to help him gain world domination.
Klik with the kid!
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colej_uk
Registered 15/05/2002
Points 1627
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22nd April, 2005 at 10:36:06 -
I've had this problem before even when there are less than 262 active objects placed in the level editor (but still quite a few). If there is less than 262 objects then you can get around the problem by creating the objects on a 'start of level' event.
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ChrisB Crazy?
Registered 16/08/2002
Points 5457
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22nd April, 2005 at 13:29:09 -
I think you should buy MMF.
n/a
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axel Crazy?
Registered 05/02/2005
Points 4766
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23rd April, 2005 at 04:10:16 -
check that you haven't got an object being created all the time, like:
always
-create object (fire) at torch
and make sure all innessecary objects are destroyed after use.
n/a
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Knudde (Shab) Administrator
Crazy?
Registered 31/01/2003
Points 5125
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23rd April, 2005 at 10:20:30 -
or you can have a counter and set it to "total number of objects"
Craps, I'm an old man!
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