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Mr Silverfish



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  23/07/2004
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28th April, 2005 at 15:10:04 -

I am making some kind of heroes kind of game, and when you battle I want it to be a hexgrid, turn based system.

Now, i have tried various ways to get the right result but none have been very great.
What I want is the following:
- I want to activate a unit.
- Then move it like 1-3 hexes
- you cant pass enemys or obstacles
- then the enemy moves toward the nearest good unit in the hex grid.

it maybe hard to understand what I am after, but I can make some pictures if you want. (to show more easily what I want)

btw sorry for my bad grammar

 
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David Newton (DavidN)

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  27/10/2002
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28th April, 2005 at 21:14:18 -

I think your description is clear enough. I haven't done a grid-based movement myself, but my brother's made one - I'll see if I can talk to him about it.

 
http://www.davidn.co.nr - Games, music, living in America

Mr Silverfish



Registered
  23/07/2004
Points
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29th April, 2005 at 13:41:54 -

that would be great!

 
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Mr Silverfish



Registered
  23/07/2004
Points
  8
29th April, 2005 at 17:08:07 -

already read those, and it doesnt help me cause I want to move the units with mouse clicks, and not keyboard.

 
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