Posted By
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Message
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Mr Silverfish
Registered 23/07/2004
Points 8
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28th April, 2005 at 15:10:04 -
I am making some kind of heroes kind of game, and when you battle I want it to be a hexgrid, turn based system.
Now, i have tried various ways to get the right result but none have been very great.
What I want is the following:
- I want to activate a unit.
- Then move it like 1-3 hexes
- you cant pass enemys or obstacles
- then the enemy moves toward the nearest good unit in the hex grid.
it maybe hard to understand what I am after, but I can make some pictures if you want. (to show more easily what I want)
btw sorry for my bad grammar
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David Newton (DavidN) Invisible
Registered 27/10/2002
Points 8322
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28th April, 2005 at 21:14:18 -
I think your description is clear enough. I haven't done a grid-based movement myself, but my brother's made one - I'll see if I can talk to him about it.
http://www.davidn.co.nr - Games, music, living in America
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Mr Silverfish
Registered 23/07/2004
Points 8
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29th April, 2005 at 13:41:54 -
that would be great!
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Mr Silverfish
Registered 23/07/2004
Points 8
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29th April, 2005 at 17:08:07 -
already read those, and it doesnt help me cause I want to move the units with mouse clicks, and not keyboard.
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