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The Chris Street

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5th May, 2005 at 18:59:09 -

I think at times, group projects can actually be pretty difficult. Obviously myself, I've never had first hand experience at this, as I've always insisted I work alone (although for a while I was in a group called Left Behind Inc, which also featured the co-creator of the V-Real game "LeapFrog", before I wanted out).

There is so much to consider - most notably the time zones, and the locations. Some groups can "kind of" prove this works, as in the case of The Peasants, with Bernard And Hank (although I think towards the end of dev. half the team dropped out). Eternal Daughter proved to be a successful result of a partnership - but not necessarily a group project. I rarely see group projects succeed with all the initial members involved from start to finish, so in a strange, demented kind of way, I actually agree with Dogzer.

 
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Zi-Xiao



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5th May, 2005 at 23:33:51 -

Yeh but Wartagon is looking for people to join his group, not his project. Actually I haven't read his post yet .

 
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Johan Hargne (Wartagon)

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6th May, 2005 at 08:49:45 -

nasty

 
Music Composer.
http://johan.hargne.se

Crobasoft
www.crobasoft.com

Cybermaze



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6th May, 2005 at 12:48:04 -

"You will learn to fear our power!!!"

Heh, just kidding of course.

Klik teams may sometimes be hard to work, on the other hand there are a lot of good trades, like companionship, all the fun times we cook up ideas, etc.

It is true CrobaSoft have not released a game yet that was actually made by more than one member, but even we learn to be better all the time, and I dare our reputation by stating that we will have at least one game released in 2005 created by more than one member ...

*UPDATE*
Btw. to complement Wart, we are not really desperate to get more members, it should be seen as an oppotunity if someone wishes to join a team

Image Edited by the Author.

 
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Saven (CrobaSoft)



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6th May, 2005 at 13:14:28 -

Yes, with all these topics for joining us it does seem like we are desperate. ^^

 
You shouldn't go here, there are crazy swedes who mumble about cucumbers:
http://www.crobasoft.com

Johan Hargne (Wartagon)

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6th May, 2005 at 17:43:47 -

Okey. Saven and CyberMaze. You both got me feel like a desperate bastard who's done everything wrong. I really appreciate that !

 
Music Composer.
http://johan.hargne.se

Crobasoft
www.crobasoft.com

Saven (CrobaSoft)



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6th May, 2005 at 19:17:54 -

You're welcome! ^^

 
You shouldn't go here, there are crazy swedes who mumble about cucumbers:
http://www.crobasoft.com

Cybermaze



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12th May, 2005 at 09:32:58 -

How you came to feel that Wart is beyond me. I said I complimented you!

 
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Ez*



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13th May, 2005 at 19:47:01 -

How about we get two studios together and put our heads together for an online MMORPG. hang on, why don't we ALL at The Daily Click get together and produce a free mmorpg using MooClick Game and Socket and MMF 1.5. Okay to start with obviously thing will be confusing. But if someone takes charge and delegates tasks to individuals, I think we could get a great project going on. Then again maybe not, maybe it will be down to DataString Studios to make the mmorpg, either way expect the unexpected.

 
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Liquixcat

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21st May, 2005 at 17:10:15 -

I almost joined crobasoft, but taco is never on msn anymore...so i said screw it...

for a couple reasons:
i}'.tk' (no more needed to say)

ii}team programming is HARD, understanding your own code sometimes is hard enough and really all i can offer is programming ability, and maybe mp3 music.

iii}you gotta convince me why i would wanna work under the name 'crobasoft'

 
thinking is like pong, it's easy, but you miss sometimes.

Liquixcat

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21st May, 2005 at 18:33:56 -

either a current or ex member of crobasoft

 
thinking is like pong, it's easy, but you miss sometimes.

Liquixcat

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21st May, 2005 at 18:57:46 -

pee wee herman is screaming in jail

 
thinking is like pong, it's easy, but you miss sometimes.

Cybermaze



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22nd May, 2005 at 10:36:11 -

taco is a CURRENT member of CrobaSoft thank you.

Do you think we throw gold out on the street?

 
If you knew, I would have to kill you...

Jon Chambers



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22nd May, 2005 at 10:41:59 -

Yeah, I wanna join. I'm good at writing music, writing cool software engines, and most other kinds of writing you can think of. (Though I don't really like poetry)

Seriously though, I wanna join. I want to be part of a community in making a game, not just looking at them. Email me.

 
Copy this to your hard drive. It will be worth alot when I'm famous.

Notice: Spelling mistakes above left in for people who need to correct others to make their life fulfilled.

a1018



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24th May, 2005 at 04:02:15 -

No i think making music is game´s foundation.
Music is most important piece. The next piece is graphics&design with suited sfx.
Coding can be perfect but this isnt important for players.
Think on it fast game or good game? Which?

 

   

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