I just need a few basic sprites for Bomb Squad - nothing terribly fancy, the graphics i've been making aren't stunning or anything. I would like the players to be able to tell what an enemy actually is when they look at it though, so i'm reaching out to the other klickers who have actual talent.
Here's what I need right now:
1) A terrorist guard. Something with 4 or 8 directions and a real basic walk animation would be nice. Maybe even a shooting animation, but it's not that important.
2) An attack dog. Nuklear suggested them and I have some ideas on how to implement them. I'd like this one to have 8 directions but 4 would work also. Just need an idle animation and a walking (running) for the dog.
A single 'tile' space is roughly 32x32, the sprites should be atleast slightly smaller than this. The actual player character is 25x25, which is working really nicely. Maybe 25x25 for the terrorist guard, and 20 or so for the attack dog? I dont know, whatever works. They just have to be able to fit down the hallways.
Oh, and it needs to be obvious which direction the terrorist is facing - I'm going to try and make him a line-of-sight guy, so he has to spot you first.
Thanks!
Edited:
Forgot to add that the screenshots are actual game size, so if you need a comparsion shot.. yeah.
Edited by the Author.
Current Projects:
Bomb Squad (Total Progress - 3%)
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