Posted By
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Message
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Maroarts
Registered 25/07/2003
Points 196
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16th June, 2005 at 00:40:33 -
Ello, when my guys shoot the bullets (if they hit the wall/backdrop) are meant to be destroyed, but for some reason every 1/5 bullets will just go over the wall and not be destroyed anyone know why this is?
Go me!
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Radix hot for teacher
Registered 01/10/2003
Points 3139
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16th June, 2005 at 01:44:02 -
The wall is thin and the bullets are moving so fast they just jump over it. Either use the Move Safely object or handle the bullet movement with a Fastloop.
n/a
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AndyUK Mascot Maniac
Registered 01/08/2002
Points 14586
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16th June, 2005 at 10:35:47 -
would copying the 'destroy bullet' events a few times help here?
That way TGF or MMF would check more than once and may not miss 1/5 bullets.
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Nuutti
Registered 26/10/2003
Points 1364
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16th June, 2005 at 15:04:29 -
That wouldn't help, if thin background is the problem.
The bullets just jump too far every time they move.
P.S. sorry for my mangled english.
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AndyUK Mascot Maniac
Registered 01/08/2002
Points 14586
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16th June, 2005 at 19:10:00 -
You may just have to make the walls bigger then, or make the bullets bigger.
You can of also try making the size of the transparent parts bigger then turn off fine detection.
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Radix hot for teacher
Registered 01/10/2003
Points 3139
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16th June, 2005 at 22:05:47 -
I'd just use fastloop.
n/a
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Maroarts
Registered 25/07/2003
Points 196
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16th June, 2005 at 23:50:32 -
k thx
Go me!
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AndyUK Mascot Maniac
Registered 01/08/2002
Points 14586
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17th June, 2005 at 11:43:08 -
That'd be easier lol.
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