Posted By
|
Message
|
Robbert
Registered 19/06/2003
Points 420
|
3rd September, 2005 at 04:52:53 -
It has probably a simple solution, but I can't figure it out.
It's about "Compare counter to a value".
An event must only be activated when Counter 1 is X and Counter 2 is -X .
How can I do this? I know there is a function in real maths that can cut out the - , so that you can say that Counter 1 and Counter 2 are equal. Do you guys get it ? Can you help me?
Hey mates, I'm Iglo yeah =P!
|
Robbert
Registered 19/06/2003
Points 420
|
3rd September, 2005 at 05:05:39 -
I got it already, it wasn't too hard. Thank you anyway.
Hey mates, I'm Iglo yeah =P!
|
Phredreeke Don't listen to this idiot
Registered 03/08/2002
Points 4504
|
3rd September, 2005 at 07:47:02 -
Maybe you should tell how you did it, if anyone else gets the same problem?
- Ok, you must admit that was the most creative cussing this site have ever seen -
Make some more box arts damnit!
http://create-games.com/forum_post.asp?id=285363
|
AndyUK Mascot Maniac
Registered 01/08/2002
Points 14586
|
3rd September, 2005 at 08:54:30 -
I didn't quite understand the question to be honest.
.
|
X_Sheep I had a custom rating before it was cool
Registered 01/03/2004
Points 1313
|
3rd September, 2005 at 08:58:09 -
If you multiply with -1, the - will appear or disappear.
a/n
|
Klikmaster Master of all things Klik
Registered 08/07/2002
Points 2599
|
3rd September, 2005 at 09:19:35 -
Or putting Abs() around a value will make it positive
n/a
|
|
|