Okay I have got this game and it’s current frame wide is 2200 X 480 and I would love to make it 3200X480 but MMF always switches it back to is 2200 X 480. I cant even do 2800. Is there a limit in MMF or what’s up with that?
I fixed it though and it MUST be a bug in MMF.
When I change the FRAME size under the STORYBOARD EDITOR it will always jump back to 2200 once I run the application-no success BUT if I change it under the Frame Properties it works well. I don't have a clue why but actually it should be possible to change it both ways. Either the Storyboard Editor OR the Frame Properties. In my case the Storyboard Editor won't work at all. odd
I don't know if this is related, but I'm working on a game at the moment and Background System Objects stop appearing when the height of the frame is any larger than 16356. A pixel larger and they are still there (at least I can retrieve their Y value, and it's where it's supposed to be), but they're invisible.