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sententia



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  20/09/2005
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  162
25th September, 2005 at 23:15:49 -

I FINALLY got an animation converted so i could use it in my game, but now all the sound is gone, and TGF only allows MIDI files, or at least from what i can tell. Does anyone know if theirs a way to put .wav files in an animation?

 
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DaVince

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  04/09/2004
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Game of the Week WinnerClickzine StaffHas Donated, Thank You!Cardboard BoxDos Rules!
26th September, 2005 at 02:08:29 -

When active object is at a certain frame > play sound.

 
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sententia



Registered
  20/09/2005
Points
  162
26th September, 2005 at 15:38:26 -

But its not an active object, the whole frame is an flc animation and theirs no event editor

 
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X_Sheep

I had a custom rating before it was cool

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  01/03/2004
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VIP MemberPicture Me This -Round 23- Winner!Dos Rules!
26th September, 2005 at 15:49:49 -

Use a regular level, then put in an FLC object.

 
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kjarom



Registered
  08/06/2004
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3rd October, 2005 at 14:30:20 -

Yeah....I downloaded the DMC2 extension, but how do I make it play MP3's? Anyone?

 
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David Newton (DavidN)

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  27/10/2002
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Honored Admin Alumnus
3rd October, 2005 at 14:56:21 -

Use this:

Start of level: Initialise BASS; OpenStream (The first string is the path and name of the MP3, the second value is whether it should loop or not); PlayStream.

Terminate BASS at the end of the level/application or it'll probably crash.

 
http://www.davidn.co.nr - Games, music, living in America

kjarom



Registered
  08/06/2004
Points
  805
3rd October, 2005 at 15:43:04 -

Hmm...I just tried that and it didnt work...i dont know maybe I did it wrong, I'll try again I guess.

 
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kjarom



Registered
  08/06/2004
Points
  805
4th October, 2005 at 14:41:24 -

oh! it worked haha thanx

 
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