Posted By
|
Message
|
Jakob37
Registered 07/08/2005
Points 541
|
22nd November, 2005 at 04:47:24 -
Hello, I wonder if it is any good way to create a cirkle that grows larger until it is destroyed (like the nova in Diablo) without using a lot of animations.
Just curious.
n/a
|
Radix hot for teacher
Registered 01/10/2003
Points 3139
|
22nd November, 2005 at 06:44:20 -
Yeah. Just use some trig if you want a diablo nova-type effect. A solid unbroken circle is much more involved, though.
n/a
|
axel Crazy?
Registered 05/02/2005
Points 4766
|
22nd November, 2005 at 08:54:56 -
Hmm... I haven't played Diablo, but you could try using Alpha Channel Object:
*Always
- Alpha Channel Object: Set width to (Resized Width( "Alpha Channel object" ) + 3) px
- Alpha Channel Object: Set height to (Resized Height( "Alpha Channel object" ) + 3) px
- Alpha Channel Object: Set global opacity to (Opacity( "Alpha Channel object" )-3)
* Opacity( "Alpha Channel object" ) = 0
- Alpha Channel Object: Destroy
n/a
|
axel Crazy?
Registered 05/02/2005
Points 4766
|
22nd November, 2005 at 16:30:50 -
That's retarded. Be quiet before you do more damage to my brain.
n/a
|
RapidFlash Savior of the Universe
Registered 14/05/2002
Points 2712
|
22nd November, 2005 at 19:04:50 -
There are a lot of articles about making circles. This article should help:
http://www.create-games.com/article.asp?id=1588
http://www.klik-me.com
|
axel Crazy?
Registered 05/02/2005
Points 4766
|
23rd November, 2005 at 04:16:42 -
*insults*
n/a
|
Jakob37
Registered 07/08/2005
Points 541
|
23rd November, 2005 at 07:12:49 -
Hmm, I think I understand.
n/a
|
|
|