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en kerro



Registered
  21/10/2004
Points
  578
5th March, 2006 at 17:46:59 -

First digit works, but in second digit, it goes crap:

Real counter (digit 2): 0 Active Object (digit 2): 0
Real counter (digit 2): 1 Active Object (digit 2): 9
Real counter (digit 2): 2 Active Object (digit 2): 9
Real counter (digit 2): 3 Active Object (digit 2): 0
Real counter (digit 2): 4 Active Object (digit 2): 8
Real counter (digit 2): 5 Active Object (digit 2): 9
Real counter (digit 2): 6 Active Object (digit 2): 0
Real counter (digit 2): 7 Active Object (digit 2): 6
Real counter (digit 2): 8 Active Object (digit 2): 9
Real counter (digit 2): 9 Active Object (digit 2): 0

Strange, eh?

 
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en kerro



Registered
  21/10/2004
Points
  578
6th March, 2006 at 11:26:08 -

Does anyone know what's wrong?
Is there something wrong in coding, or do I must put numbers to different directions in animation editor?

Now, number 0 is direction ->
And number 1 is above 0. And so on...
Number eight is in the top of direction "circle".
Are the numbers in wrong places?
It works with first digit, but second digit goes crap, as you see. What's wrong?

Image Edited by the Author.

 
Current Projects:
The Artillerys 10%
Forgotten Legends 8%
Earth Defender 20%
   

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