The Daily Click ::. Forums ::. Klik Coding Help ::. Sonic Base Engine - file down -...anyone still got the file ? pls help
 

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Johnny Jay Johnson



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  07/03/2006
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7th March, 2006 at 19:12:57 -

Hello DClick-Members

I am new here and a totally newb in programming

I want to make a sonic-game with mmf and start to get a little bit of experience in this sector of creation

btw: in the good old genesis-classic-style without more colors than 256 and good old sprites, not that selfmade non-sonic-ehmm ^^

So i searched some days for a good sonic static engine for mmf, but the most eninges are without good sonic-physics (like decleration at most)

Because for me a Sonic game without loops and good physcs is not that real sonic feeling, i looked for an advanced 360° static engine and found it here at daily click made by RC.

-->> http://www2.create-games.com/download.asp?id=5199


But the File is already down so here's my question:

Is there someone, who still has the file on his pc/drive ?

Maybe its to late for this, but i hope someone here can help me :-/


btw.: sorry for the broken english


greetings

 
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Destroyer (CrobaSoft)



Registered
  10/10/2004
Points
  1106
7th March, 2006 at 19:19:33 -

I don't have that file, but take a look at these, they're just as good as that one.

http://sfghq.emulationzone.org/tuts.php?cat=5



 
Visit www.crobasoft.com or you're a Noob.

Johnny Jay Johnson



Registered
  07/03/2006
Points
  4
7th March, 2006 at 19:47:03 -

Thx for the try, i already know the sfg hq...very good site

but the engines on sfghq are not the ones i need for a "real" sonic movement.

i talk about acceleration if rolling down the hill etc.


hope someone still got the file

thx

Image Edited by the Author.

 
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Destroyer (CrobaSoft)



Registered
  10/10/2004
Points
  1106
7th March, 2006 at 21:17:13 -

Okay, I did a little search, and it found the file and uploaded it here.
http://www.sitesled.com/members/destroyer/02-05-v.sourcerelease1.zip

But I would still say that there are some engines at sfghq that are better.

 
Visit www.crobasoft.com or you're a Noob.

Silveraura

God's God

Registered
  08/08/2002
Points
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Game of the Week WinnerKlikCast StarAlien In Training!VIP Member360 OwnerWii OwnerSonic SpeedThe Cake is a LieComputerChristmas Tree!
I am an April Fool
7th March, 2006 at 22:30:06 -

DC mail me, I'll send you my MSN & AIM, I'll help you make out a sonic engine.

 
http://www.facebook.com/truediamondgame

Silveraura

God's God

Registered
  08/08/2002
Points
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Game of the Week WinnerKlikCast StarAlien In Training!VIP Member360 OwnerWii OwnerSonic SpeedThe Cake is a LieComputerChristmas Tree!
I am an April Fool
7th March, 2006 at 23:28:22 -

Hell if I not, I made a solid Sonic engine without any problems, not that long ago. Care to make another fire at me Phizzy? I'd remake it & submit it here at DC, but I don’t think that I need to prove myself to you Phizzy, but anyway... Johnny, like I said. I can help you out, if you want.

Image Edited by the Author.

 
http://www.facebook.com/truediamondgame

Johnny Jay Johnson



Registered
  07/03/2006
Points
  4
7th March, 2006 at 23:57:26 -

Hey BIG THX Destroyer for searching, finding & uploading the file.

Its cool that u took some time to find it Thank you ^^

Its a good help for me to understand the "principles" of the sonic physics & movement.

btw. nice website design @ crobasoft.com


And thank you brandon, too. If i got any questions, i'll mail you hehe

But first i must start to understand the engines,
tutorials that i collected and the whole mmf-thing to myself, this would take some days...
but i always say...learning by doing

 
n/a

AndyUK

Mascot Maniac

Registered
  01/08/2002
Points
  14586

Game of the Week WinnerSecond GOTW AwardHas Donated, Thank You!VIP Member
8th March, 2006 at 00:53:52 -

Some of the engines at sonic fangames headquaters are almost perfect.
i even found one for the games factory that worked and made a green hill style level with it.

believe me, they ARE what you're looking for,

http://www2.create-games.com/download.asp?id=5548

 
.

Johnny Jay Johnson



Registered
  07/03/2006
Points
  4
8th March, 2006 at 02:49:12 -

Hmmm i downloaded every engine at sfg hq and
there was no engine with good sonic physics.

i mean at most the acceleration of sonic if rolling down a hill or a loop, which is a necessity for a good sonic retro-feeling.


Maybe the engines are more clean programmed, but they all dont have this function. :-/

but RC's has it...hehe, thx again ^^


btw..why do u think, other engines are better ? (Destroyer and You)

greetings

Image Edited by the Author.

 
n/a

Silveraura

God's God

Registered
  08/08/2002
Points
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Game of the Week WinnerKlikCast StarAlien In Training!VIP Member360 OwnerWii OwnerSonic SpeedThe Cake is a LieComputerChristmas Tree!
I am an April Fool
8th March, 2006 at 12:27:06 -

A good way to do rolling down a hill would be to have a few triggers on the bottom left & right of his feet, that way you can detect the angle of the ground by what triggers are & aren’t overlapping the ground, then react accordingly.
For example, if you have 2 triggers to the left & right of the bottom of his feet and the left trigger is overlapping and the right one isn’t, you know that the ground must be tilted down to the right. So you might be able to make it so that moving right will be faster, moving left will be slower, and if you start moving and stop, you will start to slide to the right, until both triggers are on the ground (showing that the ground is level again). Making a good custom engine is near impossible without a good number of triggers, even if they are static triggers that lay around the level. I hope this helps, good luck.

 
http://www.facebook.com/truediamondgame

AndyUK

Mascot Maniac

Registered
  01/08/2002
Points
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Game of the Week WinnerSecond GOTW AwardHas Donated, Thank You!VIP Member
8th March, 2006 at 23:11:31 -

Maybe you're looking in the wrong section?

go to 'Tutorials' rather than 'engines & templates' the first 7 are what you want mate.

 
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