I was wondering what would be the most efficient way to do this. If a character has to grab coins throughtout the stage, and goes to a different frame, comes back to the previous frame, wha'ts the easiest way to make it so it remembers what coins have been collected and what have not, they'd be all same objects... I'm sure people have asked this, i searched but couldn't find anything..sorry in advance if such is the case
That shows how to use INIs... but not the most efficient way to save a collection of objects.
If you're going to be using an INI you could keep a record of the objects that have been collected (use the objects' Fixed Values to identify them). That seems spectacularly inefficient to me, though, and I'm sure there's a better way.
Thank you guys, Well...I know how to use the INI file. I like using array file myself. Like David Newton said...it's more on how to save the individual objects themselves...