i used one of the 360 instant shooting engine and modified it a bit so that it doesnt go 360 anymore but instead when u stand facing -> it only goes 180 degrees in a vertical curve to the right of the player kinda like )
and vice versa when your facing <-. the problem is the Y position of the crosshair when u switch direction. I want the crosshair to have the same Y position when it goes from direction <- to -> and vice versa. Well its hard to explain, the easiest way is to download and see for your self and maybe if you got any spare time can change the events so Y position stays the same when u change direction and upload it again so i can see the changes x)