The Daily Click ::. Forums ::. Klik Coding Help ::. seconds("active")
 

Post Reply  Post Oekaki 
 

Posted By Message

-Nick-

Possibly Insane

Registered
  24/11/2002
Points
  2468

VIP Member
19th June, 2006 at 17:48:50 -

Ok, maybe I'm wrong, but as far as I'm aware there are some alterable value names you can type, but when it comes to typing the expression in the event editor, it does not allow you to use them.

I renamed values A, B, and C to seconds, minutes and hours.

Yet in the event editor, you cannot use the these alterable values anymore, i ended up calling them seconds1, minutes1 and hours1 to get it to work. Why is this? And what other words can't you use?

 
Project: Roller Coaster is on it's way!
http://www.projectrollercoaster.co.uk/
http://www.craftsncreatures.com

Silveraura

God's God

Registered
  08/08/2002
Points
  6747

Game of the Week WinnerKlikCast StarAlien In Training!VIP Member360 OwnerWii OwnerSonic SpeedThe Cake is a LieComputerChristmas Tree!
I am an April Fool
19th June, 2006 at 17:56:24 -

You cant use them, because they confuse MMF... MMF uses those words as if they weren't alterable values, because it makes the expressions in the event editor, cleaner and easier to understand. If you know MMF well enough, you should know what can and cant be used. For example, just using X or Y wouldn't be a good idea, because we know that MMF uses those for X & Y positions of objects...

Common since will keep you from running into alterable value name issues.


 
http://www.facebook.com/truediamondgame

-Nick-

Possibly Insane

Registered
  24/11/2002
Points
  2468

VIP Member
19th June, 2006 at 18:03:32 -

Yeah i figured it was something like that, but i can't see any time you would need to use "seconds" not as an alterable value... none of the objects use that?

 
Project: Roller Coaster is on it's way!
http://www.projectrollercoaster.co.uk/
http://www.craftsncreatures.com

axel

Crazy?

Registered
  05/02/2005
Points
  4766

Game of the Week WinnerYou've Been Circy'd!
19th June, 2006 at 18:14:23 -

The timer uses it.

 
n/a

-Nick-

Possibly Insane

Registered
  24/11/2002
Points
  2468

VIP Member
19th June, 2006 at 18:15:32 -

*hides in the corner*

 
Project: Roller Coaster is on it's way!
http://www.projectrollercoaster.co.uk/
http://www.craftsncreatures.com

axel

Crazy?

Registered
  05/02/2005
Points
  4766

Game of the Week WinnerYou've Been Circy'd!
20th June, 2006 at 08:01:10 -

Yesh. Typing "seconds" in the expression evaluator returns the number of seconds since the frame's start.

 
n/a

-Nick-

Possibly Insane

Registered
  24/11/2002
Points
  2468

VIP Member
20th June, 2006 at 08:27:30 -

Oh yes... I've always pretty much ignored the timer object, i think it's because i don't like it's icon.

 
Project: Roller Coaster is on it's way!
http://www.projectrollercoaster.co.uk/
http://www.craftsncreatures.com

Radix

hot for teacher

Registered
  01/10/2003
Points
  3139

Has Donated, Thank You!VIP MemberGOTW WINNER CUP 1!GOTW WINNER CUP 2!GOTW WINNER CUP 3!GOTW WINNER CUP 4!
20th June, 2006 at 19:47:35 -

It's a pretty useless object.

 
n/a

axel

Crazy?

Registered
  05/02/2005
Points
  4766

Game of the Week WinnerYou've Been Circy'd!
21st June, 2006 at 04:17:30 -

Timer events are awful. You can make your own timer with counters or alterable values anyway.

 
n/a
   

Post Reply



 



Advertisement

Worth A Click