can anyone take a look at it and tell/show/help me where its going wrong?
i'm having to create the objects in the way shown in the app because I want to place "trigger blocks" as seen in the app to place enemies to test out stage layouts for my game.
any help is graciously appreciated, it's the last major hurdle for me to finish my game....
sadly, there are a lot more objects in the real code, and the "diamonds" in the real code are alpha channel objects of varying sizes, so I cant consolidate it all into one object