Posted By
Message
Chaoz (Tri-Life Gaming)
Registered 29/07/2005
Points 11
1st August, 2006 at 16:38:44 -
How do i open a mod file (ex: music.xm) using the DMC2 object? i tried stuff with $apppath + "music.xm" and $appdrive + $appdir + "music.xm" ,but i didn't work...please help me...
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AndyUK Mascot ManiacRegistered 01/08/2002
Points 14586
1st August, 2006 at 19:38:42 -
if your xm or mod file is in the same folder as your game then you need to.
Always - initialize bass
Always - openmodule ("music.mod") < change mod for whatever
once upon loop - playmodule
mod stopped - play module
that should work.
if your mod is in a folder called folder change the second line to^
Always - openmodule ("folder/music.mod")
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Klikmaster Master of all things KlikRegistered 08/07/2002
Points 2599
1st August, 2006 at 19:54:01 -
And I think you need something like
End of frame -> terminate bass
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Evil-Ville
Registered 20/12/2004
Points 283
1st August, 2006 at 20:13:05 -
You only need to terminate bass when the program ends.
yay
Werbad
Registered 18/09/2002
Points 235
2nd August, 2006 at 09:22:28 -
I agree with Phizzy, why Always? Isn't it enough to load the mod once?
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Chaoz (Tri-Life Gaming)
Registered 29/07/2005
Points 11
2nd August, 2006 at 09:44:43 -
Alright,thanks to you guys i've fixed it using:
> Start of level
- InitBASS()
>Timer = 00'-05
-Open module "music.xm looping=0"
>Timer = 00'-10
-Play module
> End of game
- TerminateBASS()
>DMC2:Mod Stopped
- Playmodule
works fine now,just need to put looping on and stuff
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Chaoz (Tri-Life Gaming)
Registered 29/07/2005
Points 11
2nd August, 2006 at 09:47:17 -
lol,if you load using always,the game crashes,or runs slowly
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Klikmaster Master of all things KlikRegistered 08/07/2002
Points 2599
2nd August, 2006 at 10:31:29 -
Yeah, I dunno why Andy said always :s
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AndyUK Mascot ManiacRegistered 01/08/2002
Points 14586
2nd August, 2006 at 11:08:56 -
not if you close the group afterwards.
alright, switch 'always' with 'once upon loop' Edited by the Author.
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The Chris StreetAdministrator
Unspeakably Lazy AdminRegistered 14/05/2002
Points 48488
3rd August, 2006 at 08:17:42 -
Bah, ModFusion is better. Use that! (unless you're using TGF)
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