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Bibin

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Silver Cup WinnerGOTW Winner!Has Donated, Thank You!VIP Member
7th October, 2006 at 17:24:18 -

"Come to think of it, a sprite that large with full animation and detail would probably be a bit much for the memory limitations of the old systems, hm?"

Yes, the NES could display 64 sprites at a time (8x8 tiles) with 8 per line. Therefore, to make a 64x64 sprite, you'd need 8 sprites across, and 8 sprites down. There goes the sprite limit. Any more and you'd see flickering. Play Bubble Bobble on the NES, blow tons of bubbles, and it's really hard to play.
The SNES could display much more; perhaps not that big, but could make up sprites made up of many smaller sprites.

 
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Teapot

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  02/10/2003
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8th October, 2006 at 01:51:01 -

Really awesome sprite. As said earlier, the tongue should probably flick up and down a bit. I don't think it needs any more detail.

 
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  18/02/2005
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VIP MemberHero of TimeI like Aliens!Cardboard BoxAttention Getter
9th October, 2006 at 13:32:30 -

really awesome!

GO "NOTHING"! w00t ( iloved that abandoned game, and now I'm gonna have the full thing! YAY!

 
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