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Bibin

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20th November, 2006 at 02:44:04 -

HEEEEEEEEEEEY guess what...

I've started to do some C/C++ for the GameBoy Advance!

My first project is porting the origional Twitch-Dash by Jonny Smeby to the GBA!

It's going pretty well; it's so far got

-Nearly-full wiggles animations (lacking death, and smashing-down animation)
-Engine, complete with press-down-in-air-for-attack
-scrolling
-Origional 24x24 standing wiggles sprite by SergioCornaga (teatons.com), heavily edited by me for other animations


So, here's the demo of what I have so far.
http://bibinson.sitesled.com/Twitch-Dash.gba

You'll also need a GameBoy advance emulator; I suggest VisualBoy Advance:
http://vba.ngemu.com/

Don't worry, it's 100% Legal, as this is a homebrewn rom.

 
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axel

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20th November, 2006 at 02:47:30 -

Hmmm, I think I've got a GBA emulator here somewhere...

 
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Bibin

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20th November, 2006 at 02:49:32 -

Oh yeh, the keys are:

A button = Z
B button = X
Start button = Enter
Arrows = move

Press A to start the game.

 
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axel

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20th November, 2006 at 02:51:30 -

You can change them, you know.

Yeah, it's a good start. But the stomp attack doesn't seem to be working? Or maybe it's just too slow...

 
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Bibin

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20th November, 2006 at 02:52:46 -

Screenums:

Image

Image

Image

Image Edited by the Author.

 
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Bibin

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20th November, 2006 at 03:21:16 -

Ah, it does work, but the lack of animation makes it hard to tell.

I know you can change them, but I bet you a bunch of people don't know that.

Image Edited by the Author.

 
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DaVince

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20th November, 2006 at 12:25:21 -

I think I had been looking for HAM before, but I couldn't find it I believe. Please give a link to HAM.

 
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axel

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20th November, 2006 at 13:18:52 -

The attack move is barely noticeable. You should make it more... Violent? Just set the Y velocity to 5 or something when you press down. Also, try holding down the jump key; Looks silly.

 
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X_Sheep

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20th November, 2006 at 14:58:04 -

Yeah, the Flerppy should shoot down when pressing down, to make it more noticable.

Edit: Did I just say Flerppy?

Image Edited by the Author.

 
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Bibin

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20th November, 2006 at 16:28:16 -

Ah, I did that in a new version. Don't worry, once I release a new thingy, it'll be much better. Trust meh.



 
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Bibin

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21st November, 2006 at 01:45:39 -

Aight, I updatored it. Now has attack animations, and some shit enemy AI and spawning. The enemy colors need to be changed.

Sound effects...

Start pauses... Better than before.

You can attack enemies


Still needs burps.

 
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DaVince

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21st November, 2006 at 06:47:28 -

Yes. And I asked you a question.

 
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Joe.H

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21st November, 2006 at 07:59:41 -

Do you have jonny's permission to make this?

 
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Deleted User
21st November, 2006 at 09:23:19 -

omg this is rly rly awsome

 

Dogzer



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21st November, 2006 at 10:23:36 -

NOOOOOOOOOOOOO!!!!

 
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Deleted User
21st November, 2006 at 13:16:06 -

dude what

hey bibin (bib productions) can you send me your .cpp and .h files, i wanna make a game but better than this, i have no C+ experiense though

Image Edited by the Author.

 

DaVince

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21st November, 2006 at 14:50:37 -

Well, big LOL there.

 
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Bibin

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21st November, 2006 at 18:43:53 -

Heh, user deleted. Kitty or someone else?

Oh, no. I'm not giving this away.

 
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DaVince

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22nd November, 2006 at 12:42:13 -

Rhys!

Please gimme HAM please! Just the GBA creation engine!

 
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Bibin

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22nd November, 2006 at 15:17:29 -

ACK! http://ngine.de !

It's not an engine at all. It's all C++ coding. NO drag and drop. It's just a buncha defines and other stuff that lets you do things without having to write bits to memory addresses.


Good tutorial:

http://www.aaronrogers.com/ham/index.php

 
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Bibin

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22nd November, 2006 at 15:17:33 -

ACK! http://ngine.de !

It's not an engine at all. It's all C++ coding. NO drag and drop. It's just a buncha defines and other stuff that lets you do things without having to write bits to memory addresses.


Good tutorial:

http://www.aaronrogers.com/ham/index.php

 
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DaVince

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23rd November, 2006 at 06:59:38 -

Yeah, I knew that URL but it would never work for me. And it still doesn't!

EDIT: Duh, GBA C++ compiler. I'm not stupid you know, I tried looking for this program earlier with no success.

Image Edited by the Author.

 
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Bibin

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23rd November, 2006 at 11:53:02 -

Fine.

http://www.ngine.de/

I forgot the www.

 
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DaVince

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23rd November, 2006 at 12:00:37 -

Whoa, it finally works! And I tried earlier on both www and no www!

 
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X_Sheep

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24th November, 2006 at 16:12:27 -

Yes, Bibin has Jonny's permission for this

 
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Bibin

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27th November, 2006 at 21:00:32 -

Bump.

 
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DaVince

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29th November, 2006 at 04:44:25 -

What. Attention seeker.

 
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axel

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29th November, 2006 at 07:54:00 -

Damn, the Wikipedia entry for "attention whore" has been removed or something.

 
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DaVince

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29th November, 2006 at 09:24:59 -

http://uncyclopedia.org/wiki/Attention_Whore

 
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axel

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29th November, 2006 at 12:34:27 -

The Wikipedia article was still better.

 
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Bibin

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29th November, 2006 at 18:20:03 -

Heh, I posted Bump, but it was still at the top, even before I did.

 
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Bibin

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30th November, 2006 at 19:02:08 -

Yes, your multiple links to Phizzy Games are definetly worthwhile.

 
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