The Daily Click ::. Forums ::. Klik Coding Help ::. Lighting Effects in MMF2
 

Post Reply  Post Oekaki 
 

Posted By Message

nivram



Registered
  20/07/2006
Points
  171
10th October, 2011 at 04:01:33 -

Here is one example of lighting. Hope it helps.

Link:

http://www.castles-of-britain.com/mmf2examplespage15.htm

Marv



 
458 MMF2 & CTF 2.5 examples and games

http://www.castles-of-britain.com/mmf2examples.htm

Eternal Man [EE]

Pitied the FOO

Registered
  18/01/2007
Points
  2955

Game of the Week WinnerHero of TimeLOL SignI am an April Fool
10th October, 2011 at 12:32:40 -

THE THREAD IS FIVE YEARS OLD.


You necrophiles..!

 
Eternal Entertainment's Code'n'Art Man

E_E = All Indie


...actually Ell Endie, but whatever.
Image
Image

nivram



Registered
  20/07/2006
Points
  171
10th October, 2011 at 16:29:38 -

Eternal Man [EE]. What are talking about the thread is 5 years old? It is from my archive of examples on my website.



Marv

 
458 MMF2 & CTF 2.5 examples and games

http://www.castles-of-britain.com/mmf2examples.htm

Eternal Man [EE]

Pitied the FOO

Registered
  18/01/2007
Points
  2955

Game of the Week WinnerHero of TimeLOL SignI am an April Fool
10th October, 2011 at 18:18:47 -



Not your archive Marv! The last entry in this thread before those posted today was 16th December 2006.

So it's not really directed at you, rather at LAustin.

 
Eternal Entertainment's Code'n'Art Man

E_E = All Indie


...actually Ell Endie, but whatever.
Image
Image

AndyUK

Mascot Maniac

Registered
  01/08/2002
Points
  14586

Game of the Week WinnerSecond GOTW AwardHas Donated, Thank You!VIP Member
10th October, 2011 at 18:19:07 -

Look at the first post's date. Andy Hull wanted help in december 2006.

 
.

Sketchy

Cornwall UK

Registered
  06/11/2004
Points
  1971

VIP MemberWeekly Picture Me This Round 43 Winner!Weekly Picture Me This Round 47 WinnerPicture Me This Round 49 Winner!
10th October, 2011 at 18:45:15 -

Just for the benefit of anyone else who might stumble upon this thread at a later date, here's another example:
https://skydrive.live.com/self.aspx/Public/LightsEg.mfa?cid=b1e7ee094271bbda&sc=documents

 
n/a

nivram



Registered
  20/07/2006
Points
  171
10th October, 2011 at 23:56:18 -

Thanks for clearing that up Eternal Man [EE].

Sorry

Marv


 
458 MMF2 & CTF 2.5 examples and games

http://www.castles-of-britain.com/mmf2examples.htm

Chris Burrows



Registered
  14/09/2002
Points
  2396

GOTW WINNER OCT. 2011
11th October, 2011 at 02:02:11 -

Great example Sketchy. How exactly does it work? If I copy the Active object into another game it just appears as a black circle?

 
n/a

Rikus

Administrator
Crazy for News

Registered
  02/12/2001
Points
  980502
11th October, 2011 at 07:11:49 -

i tried it to but got the same circle effect.

 
Be sure to follow us on the twitters for the latest and greatest: @dailyclick

Sketchy

Cornwall UK

Registered
  06/11/2004
Points
  1971

VIP MemberWeekly Picture Me This Round 43 Winner!Weekly Picture Me This Round 47 WinnerPicture Me This Round 49 Winner!
12th October, 2011 at 13:37:00 -

The example uses 2 layers:
* The background layer (in an actual game, this would be all your layers containing backgrounds, sprites, etc)
* The darkness layer
(and then in a game, you'd probably have a layer on top of that, containing your HUD with score, lives, etc)

The darkness layer has a "subtract" effect applied to the layer itself. The white background object means that 255 is subtracted from the red, green and blue values of each pixel (ie. they are made black) - except where there are black "light" objects. Basically, the darkness layer is the inverse of what you want - a lighter color represents darkness.

You can play around and create some nice fog effects using a similar method: https://skydrive.live.com/self.aspx/Public/LightsEg2.mfa?cid=b1e7ee094271bbda&sc=documents

Edited by Sketchy

 
n/a

Chris Burrows



Registered
  14/09/2002
Points
  2396

GOTW WINNER OCT. 2011
13th October, 2011 at 00:35:15 -


Thanks Sketchy, I didn't spot that. Cheers

 
n/a

Fanotherpg

I'm living proof

Registered
  26/06/2004
Points
  522

Game of the Week WinnerKlikCast StarHas Donated, Thank You!Second GOTW AwardVIP MemberHasslevania 2!The OutlawPokemon Ball!Evil klikerComputer
I am an April FoolI donated an open source project
17th October, 2011 at 00:20:43 -

http://cid-b1e7ee094271bbda.office.live.com/self.aspx/Public/LightsEg.mfa <- Uses HWA and Layer Effects as well as alpha channels on objects - 1 light, 1 Active object

http://cid-b1e7ee094271bbda.office.live.com/self.aspx/Public/fow.mfa <- Uses surface Object.

There was also one by Andos but I can't find it. Those two are by MuddyMole and I based on LightsEg my game.

My Real Fog Of War based on it.

http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=250108#Post250108

 
www.therpg.pl

Sketchy

Cornwall UK

Registered
  06/11/2004
Points
  1971

VIP MemberWeekly Picture Me This Round 43 Winner!Weekly Picture Me This Round 47 WinnerPicture Me This Round 49 Winner!
17th October, 2011 at 02:51:49 -

MuddyMole = Me (The first of those examples is the one I just posted here).
Andos' shadow-caster engine is really very impressive - the only downside is the complexity of the code (and possibly performance).
That's a nice FoW example you've made - going to have to try and figure out how it works, when I have the time...

 
n/a

Fanotherpg

I'm living proof

Registered
  26/06/2004
Points
  522

Game of the Week WinnerKlikCast StarHas Donated, Thank You!Second GOTW AwardVIP MemberHasslevania 2!The OutlawPokemon Ball!Evil klikerComputer
I am an April FoolI donated an open source project
17th October, 2011 at 16:07:04 -

Sketchy - I just read thread name on right hand site of side, I haven't check the posts here - LOL.

Also That FOW works but it got some issues MMF not always paste the object but saves data properly - ODD.

But if you can improve it I would be grateful (I was thinking about adding Internal List Object and Fast Loops.

 
www.therpg.pl

Pixelthief

Dedicated klik scientist

Registered
  02/01/2002
Points
  3419

Game of the Week WinnerWeekly Picture Me This Winner!You've Been Circy'd!VIP MemberI like Aliens!Evil klikerThe SpinsterI donated an open source project
18th October, 2011 at 19:46:03 -

Hey, someone *just* asked me for a raycasting shadow engine a few days ago, and I couldn't find my old file, so I just made a new one quickly in < 10 minutes. So I can actually post that a second time if it helps!

https://sites.google.com/site/claniraq02/shadows.mfa?attredirects=0&d=1

 
Gridquest V2.00 is out!!
http://www.create-games.com/download.asp?id=7456
   

Post Reply



 



Advertisement

Worth A Click