Posted By
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Message
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Felix.S
Registered 08/12/2004
Points 86
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29th December, 2006 at 19:26:55 -
Dear all,
I have seen many klik games featuring parallel scrolling backgrounds, I still don't understand how they managed to make the background scroll with the player while it is not an active object.
Can any master klikers can enlighten me?
Regards
Felix
This is my sig, ph33r
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axel Crazy?
Registered 05/02/2005
Points 4766
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29th December, 2006 at 19:49:10 -
In TGF: Use an active object
In MMF: Use a background system box, change its image, and do this:
* Always
- Background system box: Set X position to (X Left Frame / 1.5)
- Background system box: Set Y position to (Y Top Frame / 1.5)
You can of course change the coefficient (1.5 in the example above) to anything you like.
In MMF2 or TGF2: Create a separate layer where you place all backgrounds and stuff, and change the scrolling coefficient. Simple.
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Felix.S
Registered 08/12/2004
Points 86
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29th December, 2006 at 23:24:48 -
Cheers Axel, that really sorted things out a bit.
Just another question, for some odd reasons, all the other background objects flashes or just simply disappear while scrolling. Any ideas why?
This is my sig, ph33r
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axel Crazy?
Registered 05/02/2005
Points 4766
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29th December, 2006 at 23:38:44 -
Hmm, dunno. Can't recall that ever happening to me. Are you using MMF2?
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David Newton (DavidN) Invisible
Registered 27/10/2002
Points 8322
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29th December, 2006 at 23:42:19 -
It happens in earlier versions of MMF1/1.5, I think, but otherwise I'm not sure what could be going on.
http://www.davidn.co.nr - Games, music, living in America
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Bibin At least 9001
Registered 01/07/2005
Points 308
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30th December, 2006 at 00:46:50 -
The correct term is actually "Paralax" Background.
What Axel said should work, so I do not see why it didn't work. Could you perhaps send the file of the non-working paralax scrolling.. thing... that you were working on?
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Felix.S
Registered 08/12/2004
Points 86
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30th December, 2006 at 01:49:56 -
1. It was built with mmf 1.5
http://www.geocities.com/rsth33f/test..zip
File if you want it.
remember ^
1. rename the zip part to cca, geoshi-- doesn't like cca files.
-Regards
This is my sig, ph33r
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The Chris Street Administrator
Unspeakably Lazy Admin
Registered 14/05/2002
Points 48488
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30th December, 2006 at 06:44:47 -
Beautiful article written by a wonderful klikker:
http://www.create-games.com/article.asp?id=1255
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Werbad
Registered 18/09/2002
Points 235
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30th December, 2006 at 06:46:10 -
Why didn't you just zip the file? Saves space as well...
That file works just fine for me, and you can remove the borders from the System Box by giving them the color "None"
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Radix hot for teacher
Registered 01/10/2003
Points 3139
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30th December, 2006 at 06:56:24 -
The correct term is actually "Paralax" Background.
Or 'parallax' perhaps.
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axel Crazy?
Registered 05/02/2005
Points 4766
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30th December, 2006 at 07:57:07 -
Hahaha
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