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Message
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David Newton (DavidN) Invisible
Registered 27/10/2002
Points 8322
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10th February, 2007 at 22:15:31 -
That's weird - they do look exactly the same as the Sonic 1 trees.
http://www.davidn.co.nr - Games, music, living in America
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AndyUK Mascot Maniac
Registered 01/08/2002
Points 14586
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10th February, 2007 at 22:54:21 -
@Adam, they are French.
@Adam and Wong, they are palm trees.
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Ski TDC is my stress ball
Registered 13/03/2005
Points 10130
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10th February, 2007 at 23:11:59 -
Im half french u bastard.
n/a
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Phredreeke Don't listen to this idiot
Registered 03/08/2002
Points 4504
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12th February, 2007 at 07:39:47 -
That Prehistorik 2 game looks pretty good. AndyUK or someone else with Amstrad knowledge, could you tell me
1. The CPC+ had a 4096 color palette, but how many colors could be displayed on screen at once?
2. What resolutions did it support?
3. Apparantly it had hardware sprite support too. How many sprites could be displayed at once, and how large were they?
- Ok, you must admit that was the most creative cussing this site have ever seen -
Make some more box arts damnit!
http://create-games.com/forum_post.asp?id=285363
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AndyUK Mascot Maniac
Registered 01/08/2002
Points 14586
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10th March, 2007 at 15:39:01 -
Sorry, i didn't mean to ignore your post. I hope this doesn't count as bumping a dead topic.
1. 32 i think,
2. the same as the standard cpc
3. 64 at 8x8 or 16x16
actually it tells you on that prehistorik title screen if you see the youtube video.
Amstrad cpc+ were actually the same hardware with one extra chip that does all the extra hardware support. So most cpc+ games that aren't carts were just standard games with extra colour.
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Phredreeke Don't listen to this idiot
Registered 03/08/2002
Points 4504
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11th March, 2007 at 09:54:55 -
Thank you. How is work on the remake going?
- Ok, you must admit that was the most creative cussing this site have ever seen -
Make some more box arts damnit!
http://create-games.com/forum_post.asp?id=285363
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