Posted By
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Message
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Aptennap
Registered 23/04/2004
Points 916
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20th January, 2007 at 11:51:43 -
Oke heres the prob:
whenever i want to load the saved player data, the server then sends a too big message and the client crashes.
client->login reqeust
server->load data from ini.
server->send loaded data (the data are 10 numbers(level,hp,mp,xp,class,str,acc,mag,lck and sp)) in this form : o(for good login),name player(so only the right player gets the message),level,hp,mp,xp,class,str,acc,mag,lck,sp.
client-> receives the big message and crashes.
Oh sweet mary.
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Assault Andy Administrator
I make other people create vaporware
Registered 29/07/2002
Points 5686
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20th January, 2007 at 20:11:43 -
What online extension are you using and what click product are you using?
Creator of Faerie Solitaire:
http://www.create-games.com/download.asp?id=7792
Also creator of ZDay20 and Dungeon Dash.
http://www.Jigxor.com
http://twitter.com/JigxorAndy
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Joe.H Evil Faker
Registered 19/08/2002
Points 3305
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20th January, 2007 at 20:24:29 -
split the send up into 2 or 3 (or even more) messages, with an identifier to say what type of message is being sent. I say type because I assume you get the server to send other pieces of data?
i,e form: o,name,stat1,stat2,stat3,type
Compile the message at the client end (with the message type), and intepret it.
My signature is never too big!!!
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Aptennap
Registered 23/04/2004
Points 916
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21st January, 2007 at 01:11:21 -
oke thanks im trying that now.
Oh sweet mary.
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Aptennap
Registered 23/04/2004
Points 916
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21st January, 2007 at 02:38:24 -
Thank you! it worked!
Oh sweet mary.
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