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Dustin Gunn

Gnarly Tubular Way Cool Awesome Groovy Mondo

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3rd February, 2007 at 04:41:01 -

I need to have a rope for a game I'm going to start soon. I remembered a tutorial on bezier curves: http://www.create-games.com/article.asp?id=1185

Of course the links are broken and the article is just one formula I'm having trouble comprehending with no context whatsoever.

Does anyone have the example or the knowhow to recreate it?

 
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Dustin Gunn

Gnarly Tubular Way Cool Awesome Groovy Mondo

Registered
  15/12/2004
Points
  2659

Game of the Week WinnerKlikCast StarVIP MemberI'm on a BoatGOTW Winner Oct 2010Kliktober Special Award Tag
3rd February, 2007 at 09:16:07 -

Ok no thanks to you noobs, I found another example, rid it of its extensions it didn't really need, made it run faster and actually be useful to me (using objects in its curve not overlay drawing). Here's Vortex2's example for bezier curve, REDUX:

http://www.faindfiles.com/dustingunn/bezier.mfa

Image Edited by the Author.

 
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