Posted By
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Message
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Aptennap
Registered 23/04/2004
Points 916
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7th February, 2007 at 02:42:09 -
Im using TGF.
Hello i need to create an inventory system for my online game, i tryed http://www.solcon.nl/s.tennapel/inventorytgf.gam and it worked expect that wheb it needs to destroy an object from the invdntory, it destroy a random object and it leaves an open spot.
Oh sweet mary.
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Radix hot for teacher
Registered 01/10/2003
Points 3139
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7th February, 2007 at 19:44:35 -
We just had one of these: http://create-games.com/forum_post.asp?id=178981
There's a better engine in that thread, but I'm afraid it's an MMF2 file.
n/a
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Aptennap
Registered 23/04/2004
Points 916
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8th February, 2007 at 01:19:00 -
Would it be possible to create it in TGF? Cause then ill download a MMF 2 Demo and try to replicate it in TGF.
Oh sweet mary.
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Dustin Gunn Gnarly Tubular Way Cool Awesome Groovy Mondo
Registered 15/12/2004
Points 2659
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8th February, 2007 at 14:06:51 -
Yeah but more importantly why are there people still using TGF?
n/a
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Aptennap
Registered 23/04/2004
Points 916
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8th February, 2007 at 15:08:42 -
Because we're cheap
Oh sweet mary.
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Joe.H Evil Faker
Registered 19/08/2002
Points 3305
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8th February, 2007 at 15:22:57 -
there was a magazine in the UK which gave away TGF Pro on the first cover DVD.
My signature is never too big!!!
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Aptennap
Registered 23/04/2004
Points 916
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9th February, 2007 at 01:52:03 -
Great, but does someone still have an inventory example i can make in tgf? I really want to continue my online game, but an inventory is needed.
Oh sweet mary.
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DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
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9th February, 2007 at 03:24:58 -
"Cause then ill download a MMF 2 Demo and try to replicate it in TGF."
...Tried it yet?
Old member (~2004-2007).
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Radix hot for teacher
Registered 01/10/2003
Points 3139
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9th February, 2007 at 08:57:57 -
Yeah, try that, because I'm not downloading TGF again just to remake one of my own demos. IIRC it only uses the array object anyway, so it should be portable. And I tried to make it pretty easy to read with counters and shit everywhere, so you can ignore the features you don't need or whatever.
n/a
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Aptennap
Registered 23/04/2004
Points 916
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9th February, 2007 at 10:26:36 -
Actually i think i have a good idea of creating a inventory now and if that doesnt work ill try to replicate Radix's engine...
Oh sweet mary.
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Windybeard Games
Registered 14/04/2005
Points 219
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17th February, 2007 at 16:46:10 -
yeah that example was fantastic radix, ive been working hard on my game and its coming along thnks to you!
n/a
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