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Bibin

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15th April, 2007 at 18:43:46 -

http://bibin.teatons.com/2A03.it

Blagh, NES music. Blagh, used before. Blagh, edited a bit. Blagh, download.

 
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Muz



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15th April, 2007 at 20:27:42 -

Damn, I've been studying so hard lately, I thought people were writing posts in hexadecimal.

 
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axel

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16th April, 2007 at 01:19:53 -

I like it. Sounds very NES/gameboy like. The ending was a bit strange though, I think you should tone down that high-pitched, bleeping sinewave (or whatever it is) a little.

 
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DaVince

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16th April, 2007 at 01:49:47 -

Hey, you used this in "some game"...

Pretty nice and small. I agree on the ending being weird and annoying though.

 
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The Chris Street

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16th April, 2007 at 15:51:01 -

I've heard this music before... recently as well.

 
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Bibin

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16th April, 2007 at 18:04:01 -

Yeah... the end didn't work properly. It was supposed to sound like a really high click that you get from a Clave like in Cuban music, but... no.

 
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AndyUK

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16th April, 2007 at 20:42:25 -

I liked it, the loud bleep and all. It's less annoying than the loud noise that plays in sector 5 in final fantasy 7. Millions put up with that sound.

It's very catchy which is good since it repeats so early.

Although i see you cheated by using 5 channels. lol.

 
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Bibin

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20th April, 2007 at 22:03:08 -

Nope, not cheating, since the NES has five channels:

One triangle wave, two square waves, one noise channel, and a samples channel. One of the percussion channels could have been the sample channel.

^_^

 
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AndyUK

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22nd April, 2007 at 19:27:14 -

Yeah, I was thinking gameboy for some reason.

 
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Bibin

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23rd April, 2007 at 00:21:11 -

The GB technically had four channels, but the triangle wave channel could simultaniously play DPCM sounds and triangle waves, merged into one channel.

 
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