Posted By
|
Message
|
cosbish
Registered 07/12/2006
Points 26
|
26th June, 2007 at 00:56:18 -
I have created car objects that move according to alterable values. I have also added slope detectors that move the car up and down slopes. My problem is, when the cars are offscreen, they do not follow the slopes. I have unchecked the "destroy if too far from frame" and "inactivate if too far from window" options on the cars, slope detectors, and slope indicators (the slopes themselves), but the problem still occurs.
I have a few theories...
1) the "create an object" function I'm using to make the cars during runtime may create new objects with "inactivate/destroy" options activated. If this is so, I don't know how to fix this.
2) I may have too many objects in the level
Any help is appreciated
n/a
|
axel Crazy?
Registered 05/02/2005
Points 4766
|
26th June, 2007 at 01:35:11 -
Check the "handle background collisions even out of window" box, under frame properties
n/a
|
cosbish
Registered 07/12/2006
Points 26
|
26th June, 2007 at 08:26:22 -
Fabulous. Thanks.
n/a
|
|
|