Wait for Vista SP2. XP is nice and nify and fast. You can always use a Vista skin on XP? It'd look the same and you'd get a similar cut in performance too.
Originally Posted by Dr. Jamesa Claus Wait for Vista SP2. XP is nice and nify and fast. You can always use a Vista skin on XP? It'd look the same and you'd get a similar cut in performance too.
The look of Aero isn't really why Aero is worth getting, so using a skin would be very pointless. Aero uses graphic drivers to run the theme, which makes it much harder for Vista to have the ugly redraw issues (with Aero enabled). You will not get this if you just use Window Blinds or something. If anything, you'll just increase the redraw issues.
Yes, Vista does have performance issues, and no MMF 1.5 doesn't work on it. I personally decided to upgrade to Vista, I don't regret it, but I agree that you should wait for SP2.
Edit: The point behind Home Basic is... well there is no point at all. Home Basic is nothing but a downgrade from Windows XP Home. If you're going to get Vista, the least you could do for yourself is get Home Premium, at least then you'll get the Aero theme and some nice pointless features like Media Center.
Wonder why they chose to make a crippled version of Vista in the first place, surely it makes sense to just release 1 version that contains everything?
Yes, Vista does have performance issues, and no MMF 1.5 doesn't work on it
Question: In the past couple of days I've seen screenshots of Hasslevania from very new computers and the texts are all huge and everything doesn't look "right". Could this be because the users had Vista or is it just because their screens don't support 320 x 200 resolution?
I'm curious because I want to make a sequel that won't look like total crap on a newer PC.
--
"Del Duio has received 0 trophies. Click here to see them all."
"To be a true ninja you must first pick the most stealthy of our assorted combat suits. Might I suggest the bright neon orange?"
DXF Games, coming next: Hasslevania 2- This Space for Rent!
DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
24th November, 2007 at 12:05:22 -
In the end, that's Clickteam's problem/responsibilty. Report it to them.
Perhaps if enough people come together, they can appeal a Vista fix for MMF1.5?
1. It's Microsoft's fault. MMF1.5 worked perfectly on Windows XP.
2. Clickteam has better stuff to do than porting an old and no longer supported product to a new, full of compatibility issues operating system.
MS updated,
and clickteam have retired 1.5, so im stuck,
I know mmf2 reads mmf1 projects, but im using extentions, mmf2 supports extentions in a way that allows the project to be opened, so the extentions can be programmed out...
BTW:
I doesnt even work if you run by Compatability mode for XP
I guess I should stick to modding PSP's
Edited by the Author.
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Time for a Sexy Party!
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Other than disabling some features and faking the Windows version, compatibility mode doesn't do anything.
Check for the MMF1.5 extensions that were ported to MMF2:
http://extensions.co.nr
If someone will fix it, it'd be Microsoft in a Service Pack.
Service Unavailable
DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
25th November, 2007 at 06:39:35 -
you know, Microsoft changing their definition of executables to make them better for the future doesn't mean that it's their fault MMF1.5 doesn't work anymore.
I mean, try running a binary from one Linux distro on quite a different distro - much chance that it won't work unless you recompile the entire thing for that distro.
Breaking backwards compatibility isn't necessarily a bad thing, but on such a large scale as Vista does it it can be QUITE annoying for users.
I didn't read all the posts, but you can simply install a Virtual Machine (free) off Microsofts website, install Windows XP on it, and you then have a nice copy of XP you can open or close when you wish!
Shouldn't running it in XP compat mode be like running it in some virtual machine? It's only right that MS should progress. But even OSX can run OS9 apps through built in emulation.
I mean, try running a binary from one Linux distro on quite a different distro - much chance that it won't work unless you recompile the entire thing for that distro.
(Just smile and nod, go along with it. They don't KNOW you haven't been able to follow this thread for 12 or 13 posts yet. Maybe I'll eat something in a while, or draw a pretty picture. Yes, that is what I will do.)
--
"Del Duio has received 0 trophies. Click here to see them all."
"To be a true ninja you must first pick the most stealthy of our assorted combat suits. Might I suggest the bright neon orange?"
DXF Games, coming next: Hasslevania 2- This Space for Rent!
DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
25th November, 2007 at 14:31:54 -
Sorry, I tend to forget that those terms are less known by the public since less people use Linux.
Compatibility mode might not do much for most stuff, but there have been many cases where I've used it for things like older games for 95 that wouldn't work on XP and such. It does do something, and does tend to fix a lot of issues, such as a program not starting up like MMF on Vista. That's just not the case here.