Posted By
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Message
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spliffy
Registered 18/11/2006
Points 22
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6th December, 2007 at 16:45:36 -
dumdidum
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Pixelthief Dedicated klik scientist
Registered 02/01/2002
Points 3419
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6th December, 2007 at 17:10:02 -
http://en.wikipedia.org/wiki/Verlet_integration
Gridquest V2.00 is out!!
http://www.create-games.com/download.asp?id=7456
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Klikmaster Master of all things Klik
Registered 08/07/2002
Points 2599
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6th December, 2007 at 17:15:39 -
It's possible to create ragdolls but you won't find many/any examples, Pixelthief's link should explain why
The new physics object for MMF2 will make things a lot easier I'm sure.. but basically ragdolls are quite difficult to do, so unless you really need to do them either don't or find another way to convey the effect you're trying to achieve.
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Pixelthief Dedicated klik scientist
Registered 02/01/2002
Points 3419
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6th December, 2007 at 17:42:14 -
Use verlet integration to conjoin each point in the ragdoll. Unfortunately, as MMF is not a functional language, you cannot create "verlet function" and simply input the points. As such, its nigh-impossible. However, I do actually have an example of something close to this;
http://www.create-games.com/download.asp?id=6889
However, the method I used is limited to joining each node of a chain. I imagine that using some nifty inventive fast loops and flags you could possibly feign an input of certain objects into a loop that integrets verlet
Gridquest V2.00 is out!!
http://www.create-games.com/download.asp?id=7456
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Assault Andy Administrator
I make other people create vaporware
Registered 29/07/2002
Points 5686
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6th December, 2007 at 19:41:49 -
Most Direct option: Upgrade to MMF2 and use the Physix extension. It's not too complicated with the new object.
Creator of Faerie Solitaire:
http://www.create-games.com/download.asp?id=7792
Also creator of ZDay20 and Dungeon Dash.
http://www.Jigxor.com
http://twitter.com/JigxorAndy
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spliffy
Registered 18/11/2006
Points 22
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7th December, 2007 at 02:12:19 -
Originally Posted by PixelthiefUse verlet integration to conjoin each point in the ragdoll. Unfortunately, as MMF is not a functional language, you cannot create "verlet function" and simply input the points. As such, its nigh-impossible. However, I do actually have an example of something close to this;
http://www.create-games.com/download.asp?id=6889
However, the method I used is limited to joining each node of a chain. I imagine that using some nifty inventive fast loops and flags you could possibly feign an input of certain objects into a loop that integrets verlet
kool thx
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spliffy
Registered 18/11/2006
Points 22
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7th December, 2007 at 02:20:18 -
your code very hard it is
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