I haven't listened to KlikCast yet, but it probably means you can export your games as Java applets and play them on Macs via a Java-enabled web browser.
Ok, I just listened to it: He definitely said "a Java version of the interface", so I guess that's what they mean. Java Runtime is what I explained before.
Nono. Java is universal, once the Java runtime is released you'll be able to play games off any Java (with the right specifications) enabled machine.
What Francois was talking about is MMF2 running on OSX with Java.
I'd like that but my mouse under OSX is horrible when doing pixel art. I'm using a very high DPI mouse with buckets of artificial 3rd party acceleration added to it. Meh!
Wonder if Java would allow it to run on PPC as well as Intel Macs... HMM.
Wait a minute...why would Mac users want MMF2? It takes hard work to use MMF2...and it won't wipe your ass for you, so I don't think Mac users would be interested.
Originally Posted by Guru Rinpoche Wait a minute...why would Mac users want MMF2? It takes hard work to use MMF2...and it won't wipe your ass for you, so I don't think Mac users would be interested.
Of the people I know with Macs and myself, we get them because a systems behaviour doesn't interfere with the workflow the simplicity is welcomed (to me at least) in a professional or studio environment. I found, so I got my own.
Also Mac and other Unix-like system are much stable than Windows and don't have Millions of Viruses because it's mostly impossible to make viruses for them.
I do fight spam. The mail blocker is good but I still get 1/10th of spam emails seeping into the inbox.
Heh. I did miss looking after my computer once I got my Mac. I used to love tweaking it to get a bit of speed back, defragging and all that. It was a nice thing to do. YASU sort of helps but it's just a shallow shortcut to activating OSX's own cleaning tasks. Yea.