Heya, still doing some work on my space shoot em up, Forbidden Zone. And I just implented external loading levels, in the INI fashioned way. There's also a bunch of scripts I'd like secured. What would be the best way to encrypt/decrypt the information in the files? In terms of loading them, let's say I've got an encrypted file and if I wanna decrypt it, do I have to make a temporary file for it or can I somehow store the information inside the application?
Thanks, got it to work really smooth. One thing bothers me still... I copy the base-file as a temporary file to decrypt afterwards. I let the application dispose of it at the end of the frame, but it's still accessible during runtime. And if the game were to crash for whatever reason the temporary decrypted files won't be removed. Is there a solid way to prevent someone to access the decrypted files? Or should I hide them? I know people really dislike applications creating files everywhere though.
Blood of the Ancient One, Seen only as Shadow, Faster than Lightning, Fierce as the Greatest Dragon, Nearly Invisible, Floating in a Dream, Entered through the Demon Door, Destroyer of Evil in a Realm with a Red Sky Scarred, Who could I be ?