Originally Posted by Not Lazarus (Hateful Bastard) They were all on the way to a Click Convention in a Submarine, and they were attacked by a giant squid. Rest in peace.
more like their fathers were driving them and got all involved in a car accident.
Originally Posted by Not Lazarus (Hateful Bastard) They were all on the way to a Click Convention in a Submarine, and they were attacked by a giant squid. Rest in peace.
Well I suppose someone had to have taken it off the Beatles at some point.
It's a shame that the two best Klik groups out there (in my humble opinion, of course) have evaporated. I'm just glad that The Spirit Engine 2 is still in development. Also, ZeroTau still has [FA] on his display name here in TDC... maybe they're still around and don't have a host.
Anyone know what happened with Factor X 2? Is it still in development?
I think Factor X 2 changed its name and changed to a non-klik product. Looked darn cool.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
Yeah, last time I heard about it I knew about the non-Klikness. Anyone got a link for it? I was interested in buying it, but try typing Factor X into Google and you get a lot of obscure math-related pages.
I made my first game (Project 053) while I was a part of Natomic. Then Brad got tired of me on IRC or something and they kicked me off the team.
Aside from that one project, when I was on their team, everyone was working by themselves and just me asking for someone to draw some graphics or something got them really annoyed. I remember asking Spydaman to help me with graphics my game and he agreed. I then told someone that he was helping me out (I guess it was in an "interview" for a klik site or something) and word got out and he got pissed because he said he only agreed to draw one sprite for the game of the main character and that was it. That was when the group had just formed. But for the most part, despite being in the group, I was expected to do everything on my own except for just one time when I got to work with another person (with Brad on P053).
Of coarse, as time went by I guess they got tired of me (Brad especially) and then they eventually kicked me off the team and then lied about me "venturing into other projects" or whatever they had on their site in the about section.
Anyway, from now on I've just been trying to learn how to make music (which I'm failing at), draw (which I'm decent at), and even code better, maybe even learn a programming language all on my own because I realized that getting help from other people never works out as it should. They always get pissed off or don't want to do things. Rather than just make enemies, I just decided to someday make a game on my own.
It seems like though, that's what a lot of the people who were still in the group were doing. They were all making their own games on their own, not depending on anyone in the group. In that regard, there pretty much was no need for the group other than having some sort of brand identity they could all work with.
It was only a matter of time before a bunch of people working by themselves realized that they had no need for a group when they weren't even working as one.
But then again, I joined very early when they first started and I "left" way before they even had Mark Pay or even Blake on their team so what I'm saying might not be totally true or accurate but I still assume that it still may be the case at least.
I used to post on the Natomic boards every now and then, i never knew you were part of the team, but by the sounds of it that was before i got into the community.
Originally Posted by machrider I made my first game (Project 053) while I was a part of Natomic. Then Brad got tired of me on IRC or something and they kicked me off the team.
Aside from that one project, when I was on their team, everyone was working by themselves and just me asking for someone to draw some graphics or something got them really annoyed. I remember asking Spydaman to help me with graphics my game and he agreed. I then told someone that he was helping me out (I guess it was in an "interview" for a klik site or something) and word got out and he got pissed because he said he only agreed to draw one sprite for the game of the main character and that was it. That was when the group had just formed. But for the most part, despite being in the group, I was expected to do everything on my own except for just one time when I got to work with another person (with Brad on P053).
Of coarse, as time went by I guess they got tired of me (Brad especially) and then they eventually kicked me off the team and then lied about me "venturing into other projects" or whatever they had on their site in the about section.
Anyway, from now on I've just been trying to learn how to make music (which I'm failing at), draw (which I'm decent at), and even code better, maybe even learn a programming language all on my own because I realized that getting help from other people never works out as it should. They always get pissed off or don't want to do things. Rather than just make enemies, I just decided to someday make a game on my own.
It seems like though, that's what a lot of the people who were still in the group were doing. They were all making their own games on their own, not depending on anyone in the group. In that regard, there pretty much was no need for the group other than having some sort of brand identity they could all work with.
It was only a matter of time before a bunch of people working by themselves realized that they had no need for a group when they weren't even working as one.
But then again, I joined very early when they first started and I "left" way before they even had Mark Pay or even Blake on their team so what I'm saying might not be totally true or accurate but I still assume that it still may be the case at least.
Edited by the Author.
This is the problem of all klik groups... No one makes one big project, but evereone makes own projects, that is just boring and slow...
I have proven new mathematic formula to be true...
[ machrider ] - Saturday, April 5, 2008 - 5:11 pm
I really miss the TK forum actually. The only klik forum there is now is TDC and people at there are much dumber than I am. Even TK with its inactivity and Nobu talking to himself is better than TDC
Perhaps your two faced attitude got you kicked from the group?
Admin Note This had nothing to do with the original question of this topic. Please do not initiate a flame war.
Originally Posted by jellyfish20 To quote from Total Klik-
[ machrider ] - Saturday, April 5, 2008 - 5:11 pm
I really miss the TK forum actually. The only klik forum there is now is TDC and people at there are much dumber than I am. Even TK with its inactivity and Nobu talking to himself is better than TDC
Perhaps your two faced attitude got you kicked from the group?
No, you just don't understand sarcasm, my sense of humor, or the whole attitude towards TDC on the Total Klik, which is not meant to be taken seriously. I'm not sure you can really understand unless you've been here since the #k&p days. Brad used to make fun of TDC all the time. Those were the days.
Originally Posted by jellyfish20 "Total Klik humor"
Calling people gay and using shitty grammar? Using the site to slag off other members? Because let's face it, it doesn't offer much more than that.
Well, I don't think what you're thinking of got me kicked off. I mean, look. Brad made the final boss of his game Craig Jardine (spelled backwards in P053 as "Giarc"). Seriously. This is something we've been doing for a long time, making jabs at other people in the community (but not in any way that should be taken seriously. It's all done jokingly). I don't think you get it though so nevermind.
No, what I don't get is why people use it to attack other people. And yes, sometimes its joking, but more often than not I visit TK only to find Ive been attacked without knowing it.
Originally Posted by jellyfish20 No, what I don't get is why people use it to attack other people. And yes, sometimes its joking, but more often than not I visit TK only to find Ive been attacked without knowing it.
It's not attacking. When I call Nobu a furry, he knows I'm just kidding around. I mean, there is no ill will, I don't know what's up with you taking it so seriously though.
Who is still with Natomic anyway? I thought there were only like 3 or 4 people still active and most of them are pretty much on their own now, working on their own projects (see Project Rhapsody, or TSE 2 for example).
n/a
Deleted User
28th June, 2008 at 11:35:31 -
Well, Mark is working on TSE2, Blake on Rhapsody. Andi, if I'm not mistaken, was working on some smaller project. Brad, I don't know. Solid vanished, very much so. Meric kind of vanished but I believe I heard he still works on something. Chris Och is still around. Odi, Spydaman and Yoshiman have left. And I'm still working on HFA at times and on another smaller game.
So we're still around.
You know, you also have to take our age into consideration. I believe I was the youngest, or at least one of the youngest members of Natomic. I'm 21 right now. The oldest, I think, is Andi or Mark (slap on the wrist). They're probably on their late twenties. Doing games as a hobby demands you to slave yourself for weeks. Sometimes you're able to do this. Sometimes, having a partner, work, personal pleasures, etc., doesn't allow for such a consuming hobby. I think Spydaman and I were interested in the same field: I work as a movie director, editor, screenwriter and cinematographer. That alone takes, at times, 25 hours of my day away from me. I'm only assuming he's under the same sun. So, to be brief, once you start growing older, making games isn't a possibility unless it becomes a way to make ends meet (and it also implies the funny hair-do and the Derek Yu-like attitude).