Posted By
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Message
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Devernath
Registered 04/12/2004
Points 54
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12th March, 2008 at 22:08:57 -
Ok, this is has been an ongoing problem for me...
Sometimes, a sample in TGF becomes "axPC" and it doesnt play. If I erase the event and do it again, sometimes it fixes it, sometimes it doesnt.
Random things here and there fix it, but its really annoying. Anyone know why this happens?
n/a
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Ricky loves Left For Dead 2
Registered 28/12/2006
Points 4175
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12th March, 2008 at 23:06:56 -
I think Pixelthief said it was caused by copying and pasting events with samples in them.
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Knudde (Shab) Administrator
Crazy?
Registered 31/01/2003
Points 5125
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13th March, 2008 at 01:27:00 -
don't even need to copy events. It sometimes happens you run it from TGF. Used to happen to me all the time.
Craps, I'm an old man!
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-Liam- Cake Addict
Registered 06/12/2008
Points 556
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13th March, 2008 at 06:02:53 -
Just one of those things -_-;;
Tell 'em Babs is 'ere...
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Dr. James MD Addict
Registered 08/12/2003
Points 11941
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13th March, 2008 at 07:40:21 -
There was a nasty one with KnP. The old "r" sound.
Bad Objects are still with us too
http://uk.youtube.com/watch?v=j--8iXVv2_U
On the sixth day God created Manchester
"You gotta get that sand out your vaj!" x13
www.bossbaddie.com
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Clubsoft Administrator
Weeeeeeee
Registered 02/12/2001
Points 253
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13th March, 2008 at 12:57:03 -
I found using the same sample rate and format for all files tends to help sometimes, but yes.. one of those weird, random things, no rhyme or reason
.: Apocalyptic Coders - www.acoders.com :.
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AndyUK Mascot Maniac
Registered 01/08/2002
Points 14586
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13th March, 2008 at 13:08:36 -
Funny, I never had that problem with TGF. But thinking back i didn't always add sound effects to my games.
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