Either MMF2 or C++.
I expressed my opinion on Flash for games quite a lot of times and I guess it's quite obvious, and GameMaker is hard to use and very limited.
Also I can't stand the BASIC syntax, or any BASIC language for that matter.
MMF. It has its problems, but it still gives the best results for the least amount of work. Unless you're planning to make something without an interface. I also kinda liked Adrift
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
if i started over id want to learn the same exact way i already have.
i started with knp. moved to tgf. learned microsoft basic and ti-83 basic. and am now advanced to c++. currently dabbling in python and assembly from time to time.
I don't think I would come back to game making. I think I'm only still here because I have the developed skills. And 'course because the brilliant community.
Gah, I'd definitely choose a real language over Flash. Like C++, maybe Blitz. I'd still use MMF though, simply because it's easy and quite quick.
Flash is horrible, an illogical mass of useful tools bundled together in one app. It can't decide whether it's a designer's tool or a coder's tool and ends up being mediocre at both. Don't get me wrong, it's powerful, but at the same time it's just plain bad.
MMF is like Lego. It's easy, quick, and you can build pretty cool stuff with it
C++ is not really good for amateur game design. It's like building something with wood, you need a lot of time to do it and it's almost never pretty. I also kinda learned Python and XML, but mostly to mod Civ4.
Hmm.. that's what I'd do if I had taken a different path... mod other games. I used to kinda do it when Age of Empires and Simcity 2K were the new trends.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.