For the longest time, I've been working on this game with no firm title to fix it to (I'd often switch between several different titles). I've always been a fan of the Metal Gear series and thought that, aside from the deliberate quirkiness of the series, the term 'sneaking mission' (among other translation anomolies) was unintentionally cheesy.... in a good way. Coupled with the fact that my game is also based on stealth, thats what I'm calling this game for now.