Originally Posted by squid20 I think it looks excellent, and I don't think the so-called proportion errors really matter. Just because there's a few examples of games that have building sizes in proportion to everything else doesn't mean he should go crazy because his doesn't. It's his style, and it looks bloody amazing.
Hey, how about you keep the topic in mind, not me. Alright? He asked for critique, I gave it to him... don't come down on me.
I know you were the one that talked about proportions but that wasn't really meant to be aimed at you, or anyone in particular. I just wanted to say it looks good and that I wouldn't let the fact that other games keep proportion deter him. Looking at the comment now, I'm referring to him in third person as if I'm not directing my comment to him at all but to someone else, so I see why you thought I was getting up you. Don't look too far into it though, your criticisms are just as valid as the next guy's.
DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
16th April, 2008 at 09:17:47 -
If possible, use a bit of alpha blending on the edges so it actually looks like the base and machines are placed on the grass. The base looks a bit too seperated from the grass/ground now.
Originally Posted by DaVince [Ectoprods] If possible, use a bit of alpha blending on the edges so it actually looks like the base and machines are placed on the grass. The base looks a bit too seperated from the grass/ground now.
All your base are belong to us
...sorry, couldn't resist
- Ok, you must admit that was the most creative cussing this site have ever seen -
I totally and wholeheartedly agree with Rick and axel.
Proportions = nothing, simply nothing
Gameplay = everything
Your graphics as they are now = more than enough
... this should give you an idea where to concentrate. Don't focus on tiny details that attract other game developers aiming to perfectionism... focus on those things that really matter in the viewpoint of the average player.
First i must say... HOlY- WOW! Those look incredible. But, like everyone else, i have a bit of criticism. They should just be a bit darker on the bottom. And the base of the turrets, like da vince said, should be blended in with the terrain their on. But, as they look right now, Holy- wow.
(Like some would say though, like i'm an expert at spriting . Its just my opinion, thats all.)
All platforming problems can be mostly solved here:
Those turrets are awesome! They look like they'll wreak havoc on my tanks. The alpha shading of the base of each structure is a good idea, they do look a little seperated from the landscape. Still beautiful though!
Originally Posted by DaVince [Ectoprods] If possible, use a bit of alpha blending on the edges so it actually looks like the base and machines are placed on the grass. The base looks a bit too seperated from the grass/ground now.