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Marko

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10th June, 2008 at 11:15:43 -

So what's wrong with installers then? Have i missed something coz everyone seems to hate them on applications on this site! And how do you create a standalone game without installers that people who don't have MMF can still play?

 
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LIJI

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10th June, 2008 at 11:19:39 -

Some people hate installer because they don't want shortcuts in their desktops, their Programs menu and the Remove Programs dialog for every game they play.
You can make installers with Clickteam's Install Creator (It has a Free version where the only difference between it and the non-free one is an installer page with a link to Clickteam). Just be sure you make your installer friendly by NOT doing the stuff mentioned before (And mention your installer is friendly )

 
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Pixelthief

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10th June, 2008 at 11:28:47 -

Your game's chance of being played works like this

S = Awesomeness of screenshot on a 1 through 10 scale
T1 = Time it takes to "Install" or boot up the game, in seconds.
T2 = Time it takes to skip the intro/controls sections, in seconds.

((S * 24) - (T1 * 4 + T2)) / S

So even if your game has spectacular looking screenshots, if it takes more than 1 minute to install it, nobody will ever play it.

 
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10th June, 2008 at 11:50:45 -

Good replies, and i kinda understand what you mean with the shortcuts etc, as well as the equation. But i am still unsure as to how you make a game where the installer isn't required for people who do not have MMF, or am i right in thinking they DO need an installer, in which case a 'friendly-installer' would be sufficient.

 
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LIJI

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10th June, 2008 at 12:08:26 -

If you use MMF2 there's no reason you'd need an installer, you only need one .exe file and not a single .dll file.
Unless you make some complex application that needs to set registry values, run at start up, has many external file or installs 3rd party DLL files - You'll need an installer.

 
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Dr. James MD

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11th June, 2008 at 07:32:15 -

Sounds about right Pixelthief. I don't normally play games with installers or anything that takes a while to get into the game. I only get a few minutes break when Photoshop/MMF/woteva is saving a document so I like to play something quick.

MMF2 can store files internally so you can distribute files in a single .exe.

 
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11th June, 2008 at 10:16:47 -

I don't mind downloading installers but it is quite annoying when they've finished installing and don't leave a shortcut on the desktop. I have to search through my admittedly huge list of games in my start menu for it.
Another annoyance is when ive uninstalled it all it often leaves behind a few shortcuts that were placed inside the Program files/Games folder.

 
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11th June, 2008 at 11:14:19 -

So am i correct in thinking that non-MMF users can play a .exe MMF game that doesn't include an installer??

 
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LIJI

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11th June, 2008 at 11:35:54 -

Yes. You never had to include an installer even in the ages of KNP.
In MMF1.5 and older you just had to include the DLL files, and MMF2 you just need one EXE and that's it!

 
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11th June, 2008 at 11:49:15 -

I'm to lazy to look up anything beyond TGF but heres the list of files required to play a game made in said program:

TGF: .GAM file associated with it, and CNCS32.dll
MMF 1.5: CNCS232.dll
MMF2: Nothing

 
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LIJI

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11th June, 2008 at 12:20:13 -

KNP: .EXE file, .GAM, KNPsomething.dll and these files (Not for all games):
.snd, .mus, .img, .mft, .nam.

 
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11th June, 2008 at 22:14:55 -

I personally hate installers, for all of the reasons mentioned above. Quite often installers will install things, and then when you uninstall the game they won't remove everything. If you have 1 single exe in a single zip ir rar file, then it's easy for the user to keep track of where everything is.

And yes, I don't play many games purely because they have installers, and it takes too long to install and run them... only to find out that it's a crap game anyway

 
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11th June, 2008 at 22:23:54 -

I think that the best method to having an installer is to just do simple things like put custom mouse cursors into the proper directory (assuming that custom cursors have to be in the Windows directory). Otherwise, it just seems like a hassle.

 

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12th June, 2008 at 02:45:35 -

As everyone has said, they're just a hassle. I also don't want them in any folder other than my designated games folder - or any shortcuts (my desktop is blank).

I also tend to play a game from the browser temp folder and check if it's good enough to warrant keeping and an installer forces me to "install" a game that could suck.

 
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Marko

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12th June, 2008 at 14:33:54 -

All very good points, thanx dudes. I'll upload the finished version of R.P.G. as a single .exe file......

......when it's finished!

 
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13th June, 2008 at 03:46:07 -

Wasn't there a click game with an installer that threw in some spyware too?

 
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13th June, 2008 at 14:23:43 -

That is EVIL! What is wrong with some people?! That reminds me of a couple of geeks at school bragging about the viruses they'd created and sent to people in disguise. I wanted to cut open their scrotums just for saying that!

 
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13th June, 2008 at 14:29:06 -

It's funny to watch people whine about a screwed up computer whenever yours is running fine. Thats why people do it.

 
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13th June, 2008 at 15:24:37 -

It was a few years ago now. I'm sure one of the oldies will know which game it was.

 
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13th June, 2008 at 19:15:18 -


Originally Posted by Mark Radon
That is EVIL! What is wrong with some people?! That reminds me of a couple of geeks at school bragging about the viruses they'd created and sent to people in disguise. I wanted to cut open their scrotums just for saying that!



You have strange anger management methods. .

 
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13th June, 2008 at 21:43:26 -


Originally Posted by Dr. James
Wasn't there a click game with an installer that threw in some spyware too?


I'm pretty sure more than one has done this.

 
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13th June, 2008 at 21:51:54 -

I don't mind the new installers, but I keep running into the old ones that make folders in the C:\windows\ directory. I mean, WHATTHEPOO? Installers that don't leave folders all willy-nilly are fine, especially if the game is professional looking and especially if the user doesn't know it's a click game.

 

  		
  		

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14th June, 2008 at 07:48:51 -


Originally Posted by Mark RadonI wanted to cut open their scrotums just for saying that!


That is a disturbing image!

 
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Marko

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14th June, 2008 at 10:13:52 -

.... it wasn't supposed to be a nice image!

 
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15th June, 2008 at 05:55:42 -


Originally Posted by Mark Radon
So what's wrong with installers then? Have i missed something coz everyone seems to hate them on applications on this site! And how do you create a standalone game without installers that people who don't have MMF can still play?


It's an extra step to be taken before being able to play a game that's probably small anyway. Besides, Click games don't usually leave files on several places on your computer and can usually be run from anywhere, so why even bother having an installer if you just want to run it on the spot you downloaded it from?

 
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15th June, 2008 at 08:50:25 -

Size of empty application:
KNP = 204.3 KB (41.5 KB for executable; 28.7 KB for GAM file; 52.5 KB for knpg.dll; 81.6 KB for KNPS.DLL)
TGF Pro = 393.5 KB (176 KB for executable; 48.5 KB for GAM file; 169 KB for cncs32.dll)
MMF 1.2 = 557KB (278 KB for executable/application; 279 KB for cncs232.dll)
MMF 1.5 Pro = 589KB (310 KB for executable/application; 279 KB for cncs232.dll)
MMF2 = 401 KB (sizes of files combined into single executable before compression: 2.10 KB for compiled MFA, 360 KB for runtime, 300 KB for mmfs2.dll)

 
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15th June, 2008 at 09:27:11 -

Thanks Joshtek (1)

 
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15th June, 2008 at 13:40:19 -

I think mmf2 varies a little bit depending on what filters you choose to include in executable. Not by much though i imagine.

 
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