I already know how to do the IF part in MMF; the whole event system runs on it. But what about ELSE?
Let's say I have an event with the conditions of:
+ on loop "create"
+ Gold > 100
+ Crystals > 20
+ X overlaps backdrop
Now let's say I have 40 of these events, which makes any heavy copy and pasting cumbersome. How do I make it so that something else happens if not all of those conditions are met?
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
Hmm.. good idea! A bit tiring adding 41/80 more events to it and keeping track of all the flags, but it's a good solution
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.